Wrong. They are used only in Space Maps...AQT wrote: It's a CW era sound so it wouldn't be a problem, right?
Battlefront Extreme 2.1 *** 2.2 OUT, PLZ LOCK ***
Moderator: Moderators
-
Aman/Pinguin
- Jedi

- Posts: 1104
- Joined: Tue Jan 30, 2007 6:04 am
- Projects :: Inactive
- Location: Germany
Re: Battlefront Extreme 2.1
-
ARC_Commander
- High General

- Posts: 838
- Joined: Tue Feb 06, 2007 7:18 pm
- Projects :: No Mod project currently.
- xbox live or psn: No gamertag set
Re: Battlefront Extreme 2.1
As far as I'm aware, there's only been one set of DC-17m weapons that have been released publicly. Another was made, but it used textures ripped from Republic Commando.
Yeah, space sounds aren't loaded on ground maps.
Yeah, space sounds aren't loaded on ground maps.
-
tompabus
- Posts: 2
- Joined: Sun Aug 10, 2008 11:55 am
Re: Battlefront Extreme 2.1
I download and instaled patch1.1,conversion pack 1.9,than patch 1.2 than BFX 2.1 but it doesnt works.It is normal game
-
Skipper 24
- Rebel Sergeant

- Posts: 207
- Joined: Sat Aug 02, 2008 8:03 am
Re: Battlefront Extreme 2.1
You are selecting the Uber mode in instant action aren't you? If not I would try a fresh install. Also you haven't got the patched phoenix 1.8.4 thingy.
-
tompabus
- Posts: 2
- Joined: Sun Aug 10, 2008 11:55 am
Re: Battlefront Extreme 2.1
It works good thanks!Good missions i going to see complete mod with campaign,hero deatrhmatch,duels and all
-
AQT
- Gametoast Staff

- Posts: 4910
- Joined: Sat Nov 03, 2007 4:55 pm
- Location: SoCal, USA
Re: Battlefront Extreme 2.1
Darn it! It seems like most of the accurate DC-17m ICWS fire sounds are either only loaded in GCW or Space (Boba Fett's rifle and V-Wing's Shock Cannons).Aman/Pinguin wrote:Wrong. They are used only in Space Maps...AQT wrote: It's a CW era sound so it wouldn't be a problem, right?
- destructo_bot
- Chief Warrant Officer

- Posts: 329
- Joined: Sun Aug 10, 2008 3:14 pm
- Projects :: No Mod project currently.
- xbox live or psn: No gamertag set
- Location: Orkney, a place of... well... farming. Scotland FTW!
Re: Battlefront Extreme 2.1
where do you get this? I've tried filerfront and could only find 1.75Conversion Pack 1.9
-
AQT
- Gametoast Staff

- Posts: 4910
- Joined: Sat Nov 03, 2007 4:55 pm
- Location: SoCal, USA
Re: Battlefront Extreme 2.1
Here you go: SWBF Conversion Pack 1.9 <-CLICK
You may want to patch it with the Phoenix 1.8.4 Patch (<-CLICK) so that BFX 2.1 will work properly.
You may want to patch it with the Phoenix 1.8.4 Patch (<-CLICK) so that BFX 2.1 will work properly.
- clonetrooper221
- Private Recruit
- Posts: 22
- Joined: Tue Jul 22, 2008 7:11 pm
- Projects :: No Mod project currently.
- xbox live or psn: No gamertag set
- Location: Florida
Re: Battlefront Extreme 2.1
anyone know how to install phoenix patch?i have no clue how to install
-
SYSTEM X1
- Posts: 4
- Joined: Sun Aug 10, 2008 11:07 am
Re: Battlefront Extreme 2.1
@Clonetrooper221:There are 2 folders(DATA and addon) if you unzip it,right?So,copy them to C:/Program Files/Lucas Arts/Battlefront 2/Gamedata.If it asks you to overwrite files,click "yes to all".
@Topic:I installed everything(except the freecam mod) in the order written on the first page but everytime I want to play either Mos Eisly(Hero Mode) or Raxus Prime (Any Mode) it crashes and says "couldn't load *levelfile*".Can these Problems be fixed?
@Topic:I installed everything(except the freecam mod) in the order written on the first page but everytime I want to play either Mos Eisly(Hero Mode) or Raxus Prime (Any Mode) it crashes and says "couldn't load *levelfile*".Can these Problems be fixed?
-
ARC_Commander
- High General

- Posts: 838
- Joined: Tue Feb 06, 2007 7:18 pm
- Projects :: No Mod project currently.
- xbox live or psn: No gamertag set
Re: Battlefront Extreme 2.1
That ain't mah problem. It's Conversion Pack that causes that, not BFX.
-
Aman/Pinguin
- Jedi

- Posts: 1104
- Joined: Tue Jan 30, 2007 6:04 am
- Projects :: Inactive
- Location: Germany
Re: Battlefront Extreme 2.1
...and is going to be fixed in the next Conversionpack Version.ARC_Commander wrote:That ain't mah problem. It's Conversion Pack that causes that, not BFX.
-
SYSTEM X1
- Posts: 4
- Joined: Sun Aug 10, 2008 11:07 am
Re: Battlefront Extreme 2.1
My utmost thanks.Aman/Pinguin wrote:...and is going to be fixed in the next Conversionpack Version.ARC_Commander wrote:That ain't mah problem. It's Conversion Pack that causes that, not BFX.
- Maveritchell
- Jedi Admin

- Posts: 7366
- Joined: Mon Aug 21, 2006 11:03 pm
Re: Battlefront Extreme 2.1
Actually, if you're using your own scripts for those, it is your problem. The problem is not with those maps (in fact, as of the 1.9 version, there were no problems with the maps themselves that caused crashes), the problem is in the .lua scripts. If you're using the scripts from 1.9 (or any version with crashes), then you'll have to do essentially every bugfix for the maps that crash, unless you want to redo your scripts when the Pack is finished.ARC_Commander wrote:That ain't mah problem. It's Conversion Pack that causes that, not BFX.
-
H_BOMB
- Command Sergeant Major

- Posts: 275
- Joined: Fri Aug 08, 2008 12:16 am
- Projects :: No Mod project currently.
- xbox live or psn: No gamertag set
- Location: That little box. You know, kinda toward the left side of the screen...
- Contact:
Re: Battlefront Extreme 2.1
So which files do I replace. Sorry for questions but all this replacing for the 1.8.4 has me confuzzled.delta 47 wrote:You can install the patch whenever you want. You install Phoenix after you install 1.9 and just replace the files not the folders, open each folder in 1.8.4 and move/replace the files in the folders in 1.9/GamData. Its all there but to many people are just replacing the folders which will corrupt the Conversion Pack and it won't run. Phoenix 1.8.4 only incudes the patch files not the whole Conversion pack.clonetrooper221 wrote:so im guessing mow its too later to install the patch now i hav mod installed? :stormie: :clone:
- Delta 47
- Jedi

- Posts: 1127
- Joined: Sun Dec 23, 2007 12:07 am
- xbox live or psn: Delta811
- Location: MI, USA
- Contact:
Re: Battlefront Extreme 2.1
You open the downloaded file (after you extract). Than go into addon/BF1/Data/_LVL_PC/Side (the file you extracted) and copy all the files there and than open your <Battlefront II Directory>/GameData/addon/BF1/Data/_LVL_PC/Side and paste the files you copied there. You do that with every folder. Remember to do the same with the other files from the DATA/_LVL_PC/ (the downloaded file) in your main Battlefront II/GameData/DATA/_LVL_PC, the shell.lvl, Side files, and whatever else is in there.H_BOMB wrote:So which files do I replace. Sorry for questions but all this replacing for the 1.8.4 has me confuzzled.delta 47 wrote:You can install the patch whenever you want. You install Phoenix after you install 1.9 and just replace the files not the folders, open each folder in 1.8.4 and move/replace the files in the folders in 1.9/GamData. Its all there but to many people are just replacing the folders which will corrupt the Conversion Pack and it won't run. Phoenix 1.8.4 only incudes the patch files not the whole Conversion pack.clonetrooper221 wrote:so im guessing mow its too later to install the patch now i hav mod installed? :stormie: :clone:
-
H_BOMB
- Command Sergeant Major

- Posts: 275
- Joined: Fri Aug 08, 2008 12:16 am
- Projects :: No Mod project currently.
- xbox live or psn: No gamertag set
- Location: That little box. You know, kinda toward the left side of the screen...
- Contact:
Re: Battlefront Extreme 2.1
I actually figure out how to do it right after I posted but was too excited and forgot to edit. Thanks anyway. I bet that helps other people who were confused.
-
Megatron
- Private Recruit
- Posts: 25
- Joined: Sat Jul 12, 2008 7:11 am
Re: Battlefront Extreme 2.1
Found a few bugs:

- The Flight Droid (forgot it's actual name, but it's the one with jetpack) can hover for infinite time. It also has a very strong sheild. Is that intentional? It seems a bit overpowered to me.
- The Shock Troopers and Cody's legion (orange guys) all have the 501st First Person Views.
-
ARC_Commander
- High General

- Posts: 838
- Joined: Tue Feb 06, 2007 7:18 pm
- Projects :: No Mod project currently.
- xbox live or psn: No gamertag set
Re: Battlefront Extreme 2.1
I've redone the jet droid, it's more balanced now. The first-person view is because of the 1.2 patch. I don't plan to change it, it's not really worth the effort.
I'm going to hold out on releasing this until Conversion Pack 1.9.1 is out. That way, less stuff has to be downloaded, and BFX will be a custom era.
I'm going to hold out on releasing this until Conversion Pack 1.9.1 is out. That way, less stuff has to be downloaded, and BFX will be a custom era.
- Delta-1035
- Sith Master

- Posts: 2651
- Joined: Mon Aug 04, 2008 10:32 am
- Projects :: TOR GCWII GCW1035 BF1035
- xbox live or psn: Johnny_Sciroppo
- Location: Pizza Land
Re: Battlefront Extreme 2.1
BFX = the best mod ever

