Tatooine Valley: RELEASED
Moderator: Moderators
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Hunted_One
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yankeefan05
- Sith

- Posts: 1288
- Joined: Fri Mar 31, 2006 9:02 am
- Projects :: No Mod project currently.
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yankeefan05
- Sith

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vaylon
I think its cool to see the girls and gays and older people getting into the clans and modding.
Some of the best quake mods are by girls.
and some of the best looking halflife two mods are by gay guys.
Tantooine Valley is a great example of what a person can do if they pay attention to details. You get a fantastic mod.
Alot of people just stick a platform here, stick a pond there, tree here, cliff there and call it a mod.
I actually get a little surprised when I see girls and gay people come out from behind there names. Mainly just because you don't expect it.
One of the guys that recruited me for a counterstrike clan was actually a girl, and for close to 2 years I never knew it.
Just an observation.
Some of the best quake mods are by girls.
and some of the best looking halflife two mods are by gay guys.
Tantooine Valley is a great example of what a person can do if they pay attention to details. You get a fantastic mod.
Alot of people just stick a platform here, stick a pond there, tree here, cliff there and call it a mod.
I actually get a little surprised when I see girls and gay people come out from behind there names. Mainly just because you don't expect it.
One of the guys that recruited me for a counterstrike clan was actually a girl, and for close to 2 years I never knew it.
Just an observation.
- EraOfDesann
- Jedi Admin

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yankeefan05
- Sith

- Posts: 1288
- Joined: Fri Mar 31, 2006 9:02 am
- Projects :: No Mod project currently.
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- Location: New York City
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Penguin
- Jedi Admin

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-_-
- Gametoast Staff

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Penguin
- Jedi Admin

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- Gametoast Staff

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eRAGONE
MY SUGGESTIONS
Either one less Tusken spawn sites, if it isnt possible then fewer spawning Tuskens.
For the Empire maybe you could use an Imperial LAAT, instead of the Senitnel shuttle.
Imperial LAAT link: http://starwarsbattlefront.filefront.co ... ntry;37612
Its possible to convert vehicles from BF1 in BFII isnt it?
Either one less Tusken spawn sites, if it isnt possible then fewer spawning Tuskens.
For the Empire maybe you could use an Imperial LAAT, instead of the Senitnel shuttle.
Imperial LAAT link: http://starwarsbattlefront.filefront.co ... ntry;37612
Its possible to convert vehicles from BF1 in BFII isnt it?
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Penguin
- Jedi Admin

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SonofThunder
Just played this map for the first time this morning...lol, I've had it on my instant action list forever, but I guess I never got around to playing it - and man, I had a blast. All the lasers flying everywhere, felt so much like SW. I absolutely loved the Clone commando guy...felt just like playing Republic Commando again.
And when I was playing as CIS, when I was a Magnaguard, I saw another using his staff...I thought, "Wait, why don't I get a staff...that looks so fun" And then I figured out the staff was the secondary weapon. Man, you've done such great things in this map. I also LOVE the clone gunship...so much fun to ride around in that thing, unleashing terror from above. When I'm a droid and see that scary sight..hehe. I haven't even gotten close to exploring everything yet...I would agree that it would be nice if you keep Tuskens from capturing CPs - I think they play too large a role in this map, where I'd rather just have to worry about my primary foe. Of course, sometimes I just don't capture their CPs so that the other side will be harassed.
Also(not sure if this is possible), but something I've noticed different from BF1 in ALL BF2 maps...CPs get taken from me too easily(i.e., I'll capture an enemy command post, then a minute later I'll die, and before I can choose my spawn point, that CP will be lost again)...is there any way to change that? Anyways, awesome map and so much fun to play.
Also(not sure if this is possible), but something I've noticed different from BF1 in ALL BF2 maps...CPs get taken from me too easily(i.e., I'll capture an enemy command post, then a minute later I'll die, and before I can choose my spawn point, that CP will be lost again)...is there any way to change that? Anyways, awesome map and so much fun to play.
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eRAGONE
ANOTHER suggestion.
Could you put anti-infantry blasts on the Republic's LAAT side turrrets? The turrets that players sit in. I refer to the anti-infantry blasts found in the LAAT's of the Rise of the Empire maps of: Mygeeto, Utapau, and Kamino.
The Anti-infantry blasts seem more effective at taking out groups of enemies.
ANTI-INFANTRY BLAST LINK: http://starwarsbattlefront.filefront.co ... le/66282/6
Could you put anti-infantry blasts on the Republic's LAAT side turrrets? The turrets that players sit in. I refer to the anti-infantry blasts found in the LAAT's of the Rise of the Empire maps of: Mygeeto, Utapau, and Kamino.
The Anti-infantry blasts seem more effective at taking out groups of enemies.
ANTI-INFANTRY BLAST LINK: http://starwarsbattlefront.filefront.co ... le/66282/6
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Talibanman
