Gun model can be got from bfx assets.Ping wrote:I've sen it used by Bossk in the Convo Pack, but I think it's a converted model from JKA.Nihillo wrote:The concussion rifle? The model for the weapon itself currently does not exist (as far as I know), but I have seen functionally similar weapons before, it could be done.Master_Ben wrote:CIS:
Trandoshan Merc- If only that one weapon that emits the blue pulses in RC would be cool to have.
Need ideas for specialty units
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- Sky_216
- Droid Pilot Assassin

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Re: Need ideas for specialty units
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RogueKnight
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Re: Need ideas for specialty units
Or the convo pack hero sides.Skyhammer_216 wrote:Gun model can be got from bfx assets.Ping wrote:I've sen it used by Bossk in the Convo Pack, but I think it's a converted model from JKA.Nihillo wrote:The concussion rifle? The model for the weapon itself currently does not exist (as far as I know), but I have seen functionally similar weapons before, it could be done.Master_Ben wrote:CIS:
Trandoshan Merc- If only that one weapon that emits the blue pulses in RC would be cool to have.
I retextured it with a 512x512 texture.
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AQT
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Re: Need ideas for specialty units
Off-topic: The concussion rifle model used by Bossk in the Conversion Pack was actually made by Taivyx which he released HERE. (I just recently found the link to that thread by the way)
- [TFA]Padawan_Fighter
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Re: Need ideas for specialty units
Chuck Norris Trooper.
'Nuff said.
'Nuff said.
- Nihillo
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Re: Need ideas for specialty units
Kind of based on Fiodis' saboteur concept:
CIS Come on people, let's make the CIS more interesting! : P
somethingsomethingsomething Droid
Primary Weapons:
-First of all, let me ask a question: is it possible to "poison" a vehicle? If yes: this Droid would be equipped with a missile-launcher, which fires guided missiles (much like the award rocket launcher), if these missiles hit a vehicle, they will "release" Buzz Droids on its surface, which will then proceed to damage it over a period of time. I am not sure how the Buzz Droids would be simulated, though. Perhaps an effect? If it's not possible, then maybe you could cut the whole "Buzz Droid" idea and just say that the missile somehow installs a virus on the vehicle's critical systems or something to that effect.
If it's not possible to "poison" a vehicle: the missile could slice the vehicle and force the drivers to bail out.
-A pistol for self defense.
Secondary Weapons:
-Flamethrower, just in case the driver and passengers exit the vehicle before it explodes. The short range would force the unit to close-in to its target, exposing it to enemy fire and making things more even.
CIS Come on people, let's make the CIS more interesting! : P
somethingsomethingsomething Droid
Primary Weapons:
-First of all, let me ask a question: is it possible to "poison" a vehicle? If yes: this Droid would be equipped with a missile-launcher, which fires guided missiles (much like the award rocket launcher), if these missiles hit a vehicle, they will "release" Buzz Droids on its surface, which will then proceed to damage it over a period of time. I am not sure how the Buzz Droids would be simulated, though. Perhaps an effect? If it's not possible, then maybe you could cut the whole "Buzz Droid" idea and just say that the missile somehow installs a virus on the vehicle's critical systems or something to that effect.
If it's not possible to "poison" a vehicle: the missile could slice the vehicle and force the drivers to bail out.
-A pistol for self defense.
Secondary Weapons:
-Flamethrower, just in case the driver and passengers exit the vehicle before it explodes. The short range would force the unit to close-in to its target, exposing it to enemy fire and making things more even.
- lucasfart
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Re: Need ideas for specialty units
sounds like a good idea, when i saw it i automatically thought of acid, you could make the weapon fire acid or something onto the machine and have a melting/bubbling/smoking effect, whichever is best...Nihillo wrote:Kind of based on Fiodis' saboteur concept:
CIS Come on people, let's make the CIS more interesting! : P
somethingsomethingsomething Droid
Primary Weapons:
-First of all, let me ask a question: is it possible to "poison" a vehicle? If yes: this Droid would be equipped with a missile-launcher, which fires guided missiles (much like the award rocket launcher), if these missiles hit a vehicle, they will "release" Buzz Droids on its surface, which will then proceed to damage it over a period of time. I am not sure how the Buzz Droids would be simulated, though. Perhaps an effect? If it's not possible, then maybe you could cut the whole "Buzz Droid" idea and just say that the missile somehow installs a virus on the vehicle's critical systems or something to that effect.
maybe call it a sabotage droid??
based on your idea Nihilo, which is kinda based on fiodis' one
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RogueKnight
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Re: Need ideas for specialty units
Sounds like a good idea, might try that one out too.Nihillo wrote:Kind of based on Fiodis' saboteur concept:
CIS Come on people, let's make the CIS more interesting! : P
somethingsomethingsomething Droid
Primary Weapons:
-First of all, let me ask a question: is it possible to "poison" a vehicle? If yes: this Droid would be equipped with a missile-launcher, which fires guided missiles (much like the award rocket launcher), if these missiles hit a vehicle, they will "release" Buzz Droids on its surface, which will then proceed to damage it over a period of time. I am not sure how the Buzz Droids would be simulated, though. Perhaps an effect? If it's not possible, then maybe you could cut the whole "Buzz Droid" idea and just say that the missile somehow installs a virus on the vehicle's critical systems or something to that effect.
If it's not possible to "poison" a vehicle: the missile could slice the vehicle and force the drivers to bail out.
-A pistol for self defense.
Secondary Weapons:
-Flamethrower, just in case the driver and passengers exit the vehicle before it explodes. The short range would force the unit to close-in to its target, exposing it to enemy fire and making things more even.
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Labj
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Re: Need ideas for specialty units
Republic: MEC trooper
Nobody has done that for BF2
Nobody has done that for BF2
- Nihillo
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Re: Need ideas for specialty units
Hmmmm, nah, firing rockets at things is not very subtle, and subtlety is required for an efficient sabotage. Fiodis' idea is more akin to an actual saboteur.lucasfart wrote:maybe call it a sabotage droid??
Xavious did something very similar to that, he called it Toxin Droid, it has a poison gas launcher that functions like a flame-thrower.lucasfart wrote:based on your idea Nihilo, which is kinda based on fiodis' onea republic trooper with some form of flamethrower like gun that spurts acid/acidic gas at the enemy, maybe a green retexture of the flamethrower effect? dunno what to call it though...
What's a MEC trooper?Labj wrote:Republic: MEC trooper
**One visit to Wookiepedia later**
Oh, I see, these guys. Well, wouldn't that require a new model? There are no pictures of MEC troopers anywhere, but they are described as clones with a heavy and bulky armor, I assume they don't look like anything we know...
Edit: Xavious' droids are called Toxin Droids not Poison Droids, silly me.
Last edited by Nihillo on Fri Jan 22, 2010 4:10 pm, edited 2 times in total.
- Fiodis
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Re: Need ideas for specialty units
Nihillo wrote:Well, wouldn't that require a new model?
Wookiepedia wrote:The MEC class included Republic Commandos, Galactic Marines and Clone paratroopers.
- Nihillo
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Re: Need ideas for specialty units
Fiodis wrote:Nihillo wrote:Well, wouldn't that require a new model?Wookiepedia wrote:The MEC class included Republic Commandos, Galactic Marines and Clone paratroopers.
Wookiepedia wrote:MEC troopers have appeared in Star Wars Battlefront: Renegade Squadron and Star Wars Battlefront: Elite Squadron, where the customization feature allows the player to create a clone trooper with an exaggeratedly large body named a MEC trooper.
- Fiodis
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Re: Need ideas for specialty units
All I'm saying is that if you wanted a trooper from the MEC class we have models available.
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RogueKnight
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Re: Need ideas for specialty units
But have already been done.Fiodis wrote:All I'm saying is that if you wanted a trooper from the MEC class we have models available.
- Delta-1035
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Re: Need ideas for specialty units
Have you ever played BF renegade or elite squadron? No, I think. Because the MEC troopers are big clones (like blaze troopers or commandos) and you can choose if put the commandos, marines or paratroopers' helmet on this big clone body. So we have the helemts models aviable only not the big body (which looks ugly to me).Fiodis wrote:All I'm saying is that if you wanted a trooper from the MEC class we have models available.
sry, offtopic ends...
