WIP Spartan Hoplite Shield

How to create models in XSI and other 3D applications and make them work in Battlefront 1 & 2. Post models, tips for application usage and share anything XSI, 3DMax, SketchUp, etc.

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computergeek
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WIP Spartan Hoplite Shield

Post by computergeek »

Now, raise your hand if you've wanted a spartan shield in SWBF2 ever since 300 came out.
*raises hand*
Okay, looks like we have an interested crowd
*drum roll*
Spartan Hoplite Shield, ladies and gentleman
Image
Will be released VERY soon
I just have to get the heirarchy right, then she shall be ingame
*Edit*
358 polys
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Re: WIP Spartan Hoplite Shield

Post by Taivyx »

Just to clarify to all the people who thought this was halo-related:

Image


Looks good! Problem is battlefront 2 doesn't have a good sword-shield system without editing anim files.
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Re: WIP Spartan Hoplite Shield

Post by elfie »

Looks pretty sweet! May go along with a vibrosword nicely, although like Taivyx said it may require new anims.
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Re: WIP Spartan Hoplite Shield

Post by ARC_Commander »

You could have it as an addon mesh.
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Re: WIP Spartan Hoplite Shield

Post by DarthD.U.C.K. »

nice shield (but that anim thing...)
the texture is nice too, it will look neat with a nice bumpmap,
but why did you make an own topic for the shield?
computergeek
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Re: WIP Spartan Hoplite Shield

Post by computergeek »

Good question, I really don't know
And I am trying to get it in as an addon mesh
Does anyone know what the left arm bone is called?
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Re: WIP Spartan Hoplite Shield

Post by FragMe! »

depends on which you want, they are bone_l_upperarm and bone_l_forearm and for fun bone_l_hand
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Re: WIP Spartan Hoplite Shield

Post by xXxINSANITYxXx »

i recomend using bone_l_forearm
computergeek
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Re: WIP Spartan Hoplite Shield

Post by computergeek »

Thank you now I just need to fiddle with it a bit more, and you may see it ingame tommorow
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Re: WIP Spartan Hoplite Shield

Post by Epena »

Hey, didn't Vyse make a link model with a working shield and sword combo?

If he's still around you could ask him for some pointers if you get stuck.

Looks great though!
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Re: WIP Spartan Hoplite Shield

Post by Blade »

Epena wrote:Hey, didn't Vyse make a link model with a working shield and sword combo?

If he's still around you could ask him for some pointers if you get stuck.

Looks great though!
If you're talking about his Hyrule Field map, I'm rather sure he just made it an addon mesh, and had Luke's anim file. Anyway, the model and shield look great, and I agree with whoever said to give it a good bumpmap, as that would make it look much more realistic.
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Re: WIP Spartan Hoplite Shield

Post by computergeek »

So a bump map wold be done using Rep's meshtool?
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Re: WIP Spartan Hoplite Shield

Post by Fluffy_the_ic »

Or the Pandemic addon, depending on whether you use the full exporter or mshex.
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Re: WIP Spartan Hoplite Shield

Post by computergeek »

Full exporter, but is there a tut for it somewhere?
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Re: WIP Spartan Hoplite Shield

Post by DarthD.U.C.K. »

its better to bumpmap with reps meshtool
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Re: WIP Spartan Hoplite Shield

Post by computergeek »

All right, I will try that, thanks Duck!
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Re: WIP Spartan Hoplite Shield

Post by minilogoguy18 »

you should cut back on the polygons, theres a vertex tolerance in the games engine, some of the ones that are close together could get welded and mess the model up. besides no ones gonna be standing still looking at a shields detail while playing the game so this many polygons might be too much detail, i think it has more than the actual trooper mesh thats wielding it.
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Re: WIP Spartan Hoplite Shield

Post by computergeek »

What do you mean? I always sit and stare at new models as the AI battle it out
Just Kidding. Thanks minilogoguy, I will try that
Edit
Sorry for the bump but I believe it is ok if it relates to the topic
I got the sheild ingame but, well, just look
Image
The white is Obi-Wan, his skin is messed up
I'll import it into XSI and fix it
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