Trouble applying separate textures to one model

How to create models in XSI and other 3D applications and make them work in Battlefront 1 & 2. Post models, tips for application usage and share anything XSI, 3DMax, SketchUp, etc.

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MissingTexture
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Trouble applying separate textures to one model

Post by MissingTexture »

I have a modeled Halo CE pelican, but it use 2 textures. The base of it is textured just fine and APPEARS TO BO SO:
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Image
But now when I turn it around, this happens:
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If I try to apply the second .TGA it overtakes the entire texture of the model. Any ideas on how to fix it?
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AceMastermind
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Re: Trouble applying separate textures to one model

Post by AceMastermind »

Determine which cluster has the wrong texture applied. Select the object and press 7 to open the Render Tree then click the dropdown and find that cluster and connect the correct image to it.
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