Model showcase thread
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- Thunder
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Re: Model showcase thread
wow nice model fragme can't wait to see in game
:maulsaber:
:maulsaber:
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EGG_GUTS
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Re: Model showcase thread
Whoa, that's quite an improvement FragMe!
Looking Good!
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FragMe!
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Re: Model showcase thread
Thanks for all the compliments, you have inspired me to do more, well no
I was a little bored yesterday so I started working on this.
Once again any of you who played X-Wing Alliance will recognize this, it is a Zero-G Stormtrooper.
It will pilotable and have a Blaster cannon, mini proton torpedo launcher and a Grenade laucher.
Updated the picture.

Once again any of you who played X-Wing Alliance will recognize this, it is a Zero-G Stormtrooper.
It will pilotable and have a Blaster cannon, mini proton torpedo launcher and a Grenade laucher.
Updated the picture.

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EGG_GUTS
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Re: Model showcase thread
OOOOOO, Re-minds me of transformers. 
- Thunder
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Re: Model showcase thread
- DarthD.U.C.K.
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Re: Model showcase thread
very nice!!! 
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Rekubot
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Re: Model showcase thread
Nice models FragMe! Here's an N64 I made - over 3000 polys! So uh, not really fit for Battlefront II, or any game for that matter... 

It isn't finished, by the way, but I don't plan on texturing it, as you can see from the controller sockets.

It isn't finished, by the way, but I don't plan on texturing it, as you can see from the controller sockets.
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Fusion
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Re: Model showcase thread
If it does fit in BFII for some reason, give it the ARC Caster (try plugging my N64 in to find out why >.>)
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lieutenantcoda
Re: Model showcase thread
so why dont you just merge them all?Rekubot wrote:Nice models FragMe! Here's an N64 I made - over 3000 polys!
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Penguin
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Re: Model showcase thread
Merge wouldn't do anything.
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VF501
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Re: Model showcase thread
Yup, you use the poly-reduction tool (but that can seriously mess up the model if done wrong), or just delete un-needed edges, vertices and polygons. Speaking of which, can we see the wireframe of the N64?
As for FragMe's phase 1 Space Trooper. Real nice, do you plan to make new animations for it? Even as a vehicle it might be possible to animate the arms somewhat to move when you fire ordnance. That ATR would be wayyyyy better than the current Gunship for the rebels.
As for FragMe's phase 1 Space Trooper. Real nice, do you plan to make new animations for it? Even as a vehicle it might be possible to animate the arms somewhat to move when you fire ordnance. That ATR would be wayyyyy better than the current Gunship for the rebels.
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Rekubot
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Re: Model showcase thread
Here's a wireframe:

I know there's a million and one things I could do with the controller sockets, but meh.
I'm just happy I managed to replicate it's overall shape. The controller is proving to be much harder, however.

I know there's a million and one things I could do with the controller sockets, but meh.
Lol, does anybody's N64 work anymore? Mine stopped working years ago, and my friend's finally reached the end of its life last week. Kind of funny seeing Mario's model turn into a pancake and hearing the Rainbow Ride music as though it came from the NES. LOL.That Fusion guy wrote:If it does fit in BFII for some reason, give it the ARC Caster (try plugging my N64 in to find out why >.>)
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wazmol
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Re: Model showcase thread
lol mine still works but i havent played it in years lol.
did you already reduce the polys? cause that dont look like 3000 of the buggaz lol.
-Wazmol69
did you already reduce the polys? cause that dont look like 3000 of the buggaz lol.
-Wazmol69
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Falco
Re: Model showcase thread
i dont really want that model ingame xD
- Maveritchell
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Re: Model showcase thread
My 64 still works. Course, I didn't leave it out between uses, and I haven't played it often for the past few years, but it's still good to pull it out and play some old Smash or something.Rekubot wrote:Lol, does anybody's N64 work anymore? Mine stopped working years ago, and my friend's finally reached the end of its life last week. Kind of funny seeing Mario's model turn into a pancake and hearing the Rainbow Ride music as though it came from the NES. LOL.
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Rekubot
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Re: Model showcase thread
Nope, there's definitely 3000 there, it says on the wireframe picture - 3194.
Ahh, two posts more. Yeah, Smash 64 is awesome, I have to marvel at how high the characters can jump and how much slower-paced it is when compared to Melee.
Nice model Falco! Is there any way to get rotating blades into BF2? I don't think I've seen a vehicle that has a moving animation so far.
Ahh, two posts more. Yeah, Smash 64 is awesome, I have to marvel at how high the characters can jump and how much slower-paced it is when compared to Melee.
Nice model Falco! Is there any way to get rotating blades into BF2? I don't think I've seen a vehicle that has a moving animation so far.
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EGG_GUTS
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Re: Model showcase thread
I just dusted off my N64
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Caleb1117
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Re: Model showcase thread
Yea, animateing that helcopter should be easy.
Just get the blades spinning.
You could set up it's ODF like the BF1 LAAT's
Nice model.
Just get the blades spinning.
You could set up it's ODF like the BF1 LAAT's
Nice model.
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VF501
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Re: Model showcase thread
Still, we could get it ingame with a bit of work. Heck, make an interior for it and have battles inside a N64. Wouldn't it be fun to battle it out inside a N64 with Stormies and Rebels. Like a tribute to Shadows of the Empire64.
"The rebels have taken the cartridge"
"The Empire Controls the Motherboard"
We just need a Mario character to use for the map locals.
"The rebels have taken the cartridge"
"The Empire Controls the Motherboard"
We just need a Mario character to use for the map locals.
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wazmol
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Re: Model showcase thread
what a weird but at the same time good idea for a map lol. but u wont see me doing it lol.
anyway nice helicopter model!
anyway nice helicopter model!
