Thanks
Editing a prop's texture [Solved]
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- Xterminator
- Private Second Class
- Posts: 69
- Joined: Thu Feb 19, 2009 5:07 pm
Editing a prop's texture [Solved]
ok this will be my last question for a while. In my map I want the tatooniee houses to apear grayish so I went into data_***/worlds/***/msh and found the file tat1_bldg_set01.tga I then edited this in photoshop with RLE compression turned off saved it and then munged , no changes. I also edited the on in the PC folder but no luck either.
Thanks
Thanks
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Xavious
- Sith Master

- Posts: 2783
- Joined: Mon Jun 12, 2006 3:46 pm
Re: editing prop .tga
Change all of the tat1_bldg_set textures. It's possible the building(s) you are currently using don't use the texture you modified.
- Xterminator
- Private Second Class
- Posts: 69
- Joined: Thu Feb 19, 2009 5:07 pm
Re: editing prop .tga
Ok thanks, But i have one question , im trying to send the modded map to my freind but its not in my addon folder but in swbf2 when i click on it and go "launch" the game plays fine I just can't find the PAM folder anywere help?
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kinetosimpetus
- Imperial Systems Expert

- Posts: 2381
- Joined: Wed Mar 25, 2009 4:15 pm
- Projects :: A secret project
Re: editing prop .tga
vista?
- Fiodis
- Master of the Force

- Posts: 4145
- Joined: Wed Nov 12, 2008 9:27 pm
- Projects :: Rannoch + Tientia + Tools Programming
Re: editing prop .tga
Yep, that sounds like Vista. In Vista's case, it is found in:
C:\Users\*username*\AppData\Local\VirtualStore\Program Files\LucasArts\Star Wars Battlefront II\GameData\Addon
C:\Users\*username*\AppData\Local\VirtualStore\Program Files\LucasArts\Star Wars Battlefront II\GameData\Addon
- Xterminator
- Private Second Class
- Posts: 69
- Joined: Thu Feb 19, 2009 5:07 pm
Re: editing prop .tga
Ahh thankyou so much!!!
This is were all my BF2Log stuff was aswell!!
You are a life saver
This is were all my BF2Log stuff was aswell!!
You are a life saver
