looping effects

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YaNkFaN
Field Commander
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Joined: Sat Dec 13, 2008 8:17 am

looping effects

Post by YaNkFaN »

I'm working with the smoke_billow effect from geonosis is there a way to make it loop using PE or otherwise so that it just doesn't disappear 10 seconds after the game starts?
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Maveritchell
Jedi Admin
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Joined: Mon Aug 21, 2006 11:03 pm

Re: looping effects

Post by Maveritchell »

Set the particle count to -1.
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