Geonosis: Landing At Point Rain [TRAILER OUT]

Working on a new map? Have a new mod out for swbf2?! Post an announcement of the up-coming release here.

Moderator: Moderators

Locked

What Geonosians YOU would like to see?

Poll ended at Wed Dec 23, 2009 1:37 pm

Undead Geonosians
10
31%
Elite Geonosians (like in RC)
17
53%
Geonosians in TCW skin
4
13%
Stock Geonosians
1
3%
 
Total votes: 32
Darth_Spiderpig
Sith Master
Sith Master
Posts: 2631
Joined: Fri Mar 27, 2009 10:23 am
Projects :: Something cool...
Games I'm Playing :: BF2 CoDBO BFBC2
xbox live or psn: Has no xbox....Yup
Location: Does whatever a Spiderpig does
Contact:

Geonosis: Landing At Point Rain [TRAILER OUT]

Post by Darth_Spiderpig »

Hello there GameToasters,

Since my Korriban map have a problem, Deviss-Rex, B.I.G_Cookie and I started another project.

The Clone Wars: Geonosis: Landing at Point Rain


This map allows you to play as the invading Republic forces or the defending CIS/Geonosians.
The Republic have one target:
Capture Poggle the Lesser and destroy his new droid factories. In order to prtect the few finished droids and the factories, the geonosian inhabitants rose a massvie war machinery to stop the republic at all cost.

Some special classes for the sides:

Republic:

ARF Trooper Geonosian style.
ARF Special Trooper "Waxer"
ARF Special Trooper "Boil"

CIS:

Super Battle Droid in CIS elite guard skin
Surprising Geonosian

And since this thread is worthless without pics, here are some nice ones, enjoy and leave feedback if necessary:
Hidden/Spoiler:
Image
Image
Image
Image
Image
Image
Image
Anything to complain? Some flames, jawas? tell me :D
Last edited by Darth_Spiderpig on Thu Feb 03, 2011 1:00 pm, edited 8 times in total.
User avatar
Delta-1035
Sith Master
Sith Master
Posts: 2651
Joined: Mon Aug 04, 2008 10:32 am
Projects :: TOR GCWII GCW1035 BF1035
xbox live or psn: Johnny_Sciroppo
Location: Pizza Land

Re: Geonosis: Landing At Point Rain

Post by Delta-1035 »

Have I already said you that I like this map, isn't it?? :P

Nice job, keep it up.
User avatar
sampip
General
General
Posts: 792
Joined: Mon Mar 16, 2009 12:08 pm
Projects :: Something big. And exciting.
Games I'm Playing :: Battlefield 3
xbox live or psn: masowner66
Location: Zebra

Re: Geonosis: Landing At Point Rain

Post by sampip »

It's a nice idea, but the map is looking slightly bland at the moment. Some of the set up's of rocks look nice, but are you going to have anything else? Where is most of the map going to be based?
oh, and the troopers look really wicked!!!!
Nice job :)
Deviss
Master of the Force
Master of the Force
Posts: 3772
Joined: Tue Aug 12, 2008 7:59 pm
Projects :: Clone Wars Extended
Games I'm Playing :: BF2

Re: Geonosis: Landing At Point Rain

Post by Deviss »

i love it , is the first Geonosis i love :wink: for help i am here
Darth_Spiderpig
Sith Master
Sith Master
Posts: 2631
Joined: Fri Mar 27, 2009 10:23 am
Projects :: Something cool...
Games I'm Playing :: BF2 CoDBO BFBC2
xbox live or psn: Has no xbox....Yup
Location: Does whatever a Spiderpig does
Contact:

Re: Geonosis: Landing At Point Rain

Post by Darth_Spiderpig »

Thanks all. The skins aren't mine, B.I.G_Cookie made them. They are awesome, thanks again, Cookie.

@sampip:
I will add some terrain differences, but the map is even in TCW, or at least the most part of it.
User avatar
Delta-1035
Sith Master
Sith Master
Posts: 2651
Joined: Mon Aug 04, 2008 10:32 am
Projects :: TOR GCWII GCW1035 BF1035
xbox live or psn: Johnny_Sciroppo
Location: Pizza Land

Re: Geonosis: Landing At Point Rain

Post by Delta-1035 »

Hey, maybe you can add some dead clones.
Darth_Spiderpig
Sith Master
Sith Master
Posts: 2631
Joined: Fri Mar 27, 2009 10:23 am
Projects :: Something cool...
Games I'm Playing :: BF2 CoDBO BFBC2
xbox live or psn: Has no xbox....Yup
Location: Does whatever a Spiderpig does
Contact:

Re: Geonosis: Landing At Point Rain

Post by Darth_Spiderpig »

Delta-1035 wrote:Hey, maybe you can add some dead clones.
Nice idea, thanks my friend. :thumbs:
genaral_mitch
Jedi
Jedi
Posts: 1056
Joined: Fri Aug 14, 2009 12:32 am

Re: Geonosis: Landing At Point Rain

Post by genaral_mitch »

Nooooooooooooooo, my idea's been stolen!
Oh well, it does look really good.
Labj
Sith
Sith
Posts: 1400
Joined: Tue Jun 16, 2009 3:20 pm
Games I'm Playing :: Halo 4
xbox live or psn: SiulS2409
Location: Costa Rica
Contact:

Re: Geonosis: Landing At Point Rain

Post by Labj »

And fianlly the WIP is here, excelent job there all of you
lesovikk1
Captain
Captain
Posts: 484
Joined: Thu Nov 20, 2008 1:29 pm
Projects :: No Mod project currently.
Games I'm Playing :: I have not listed any games yet
xbox live or psn: No gamertag set
Location: In my own dream world :D
Contact:

Re: Geonosis: Landing At Point Rain

Post by lesovikk1 »

hehehe. I saw these pics yesterday when i was looking through your xfire profile screenshots. Looks awsome. Looks spot on btw.
myers73
Lieutenant General
Lieutenant General
Posts: 690
Joined: Fri Apr 03, 2009 11:04 pm
Projects :: No Mod project currently.
Games I'm Playing :: I have not listed any games yet
xbox live or psn: No gamertag set
Location: Atlanta, GA xfire=myers73 IngameName=mYers

Re: Geonosis: Landing At Point Rain

Post by myers73 »

just saying that it looks a little too saturated overall IMO
Nova Hawk
Banned
Posts: 4089
Joined: Mon Sep 22, 2008 3:17 pm
Projects :: No Mod project currently.
Games I'm Playing :: MW3 BF3

Re: Geonosis: Landing At Point Rain

Post by Nova Hawk »

Very cool map. This will be the one Geonosis map that I'm looking forward to because I loved that episode. Action packed.
Darth_Squoobus
General
General
Posts: 760
Joined: Mon Aug 03, 2009 3:21 am
Projects :: No Mod project currently.
Location: over the hills and far away

Re: Geonosis: Landing At Point Rain

Post by Darth_Squoobus »

Is there going to be an elaborate interior to the spire?
User avatar
kooster
Rebel Sergeant
Rebel Sergeant
Posts: 197
Joined: Thu Jan 22, 2009 6:17 pm
Projects :: No Mod project currently.
Games I'm Playing :: I have not listed any games yet
xbox live or psn: No gamertag set
Location: Blowing up droids into scrap metal with my Almighty-Ultimate-Mega Projectile Launcher

Re: Geonosis: Landing At Point Rain

Post by kooster »

Wow all these new wips with significant progress. although there are 2 geonosians maps, i think this will be better.

i think you should make it so that you can spawn in the venator and come down in gunships.
to counter this, you should have powerful turrets. Also how about catacombs?
And an elaborate interior of the spire would be new and very nice.
User avatar
trainmaster611
Sith Lord
Sith Lord
Posts: 1779
Joined: Thu Aug 24, 2006 5:22 pm
Projects :: No Mod project currently.
Games I'm Playing :: I have not listed any games yet
xbox live or psn: No gamertag set
Location: Building a railway to Coruscant
Contact:

Re: Geonosis: Landing At Point Rain

Post by trainmaster611 »

I'm going to tell that from experience, this map is WAY too big and open for the gameplay to be any fun. You need to seriously consider refining the idea. Maybe you could just make the map focus around the perimeter where the ships landed or something to make it smaller.
Darth_Spiderpig
Sith Master
Sith Master
Posts: 2631
Joined: Fri Mar 27, 2009 10:23 am
Projects :: Something cool...
Games I'm Playing :: BF2 CoDBO BFBC2
xbox live or psn: Has no xbox....Yup
Location: Does whatever a Spiderpig does
Contact:

Re: Geonosis: Landing At Point Rain

Post by Darth_Spiderpig »

trainmaster611 wrote:I'm going to tell that from experience, this map is WAY too big and open for the gameplay to be any fun. You need to seriously consider refining the idea. Maybe you could just make the map focus around the perimeter where the ships landed or something to make it smaller.
Well, I tried to put everything of that great episode in, so I have now 3 crashing sides, the bridge, the spire and I am going to add the defensive circle of Cody's men.

The elaborate interior...well, I am not a modeler, so I can't add it. But I am experimenting with some catacombs out of hoth tunnels.
501st_commander
Master Bounty Hunter
Master Bounty Hunter
Posts: 1570
Joined: Wed Dec 10, 2008 7:48 pm

Re: Geonosis: Landing At Point Rain

Post by 501st_commander »

Darth_Spiderpig wrote:The elaborate interior...well, I am not a modeler, so I can't add it. But I am experimenting with some catacombs out of hoth tunnels.
if you use Rhen Var tunnel staters it will more like catacombs.
genaral_mitch
Jedi
Jedi
Posts: 1056
Joined: Fri Aug 14, 2009 12:32 am

Re: Geonosis: Landing At Point Rain

Post by genaral_mitch »

They have really funky collision.
User avatar
Hawk
Sergeant Major
Sergeant Major
Posts: 221
Joined: Wed Jul 15, 2009 3:42 pm
Games I'm Playing :: SWRC
Location: Germany
Contact:

Re: Geonosis: Landing At Point Rain

Post by Hawk »

WoW! :eek:
Nice animations and the map looks good! :thumbs:
Last edited by Hawk on Sun Jul 11, 2010 6:01 am, edited 1 time in total.
User avatar
[Skirata]Darman[M]
Rebel Sergeant
Rebel Sergeant
Posts: 190
Joined: Mon Aug 10, 2009 8:47 am
Projects :: No Mod project currently.
Games I'm Playing :: I have not listed any games yet
xbox live or psn: No gamertag set
Location: Imperial Center, Coruscant
Contact:

Re: Geonosis: Landing At Point Rain

Post by [Skirata]Darman[M] »

sry to Lysia_Keyes, but this map, especailly the skins, looks a lot better than his at the moment.
Keep on, both, let's see who's going to be better :D
Hidden/Spoiler:
Numa on the helmet! :greeny:
Do you make the catacombs with Ki-Adi and his (special-helmet)-clones?
Will someone make a sep-super-tunk?
Is it going to be a mission?
Locked