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Fusion
Gametoast Staff
Posts: 2551 Joined: Sat Jun 24, 2006 4:16 pm
Post
by Fusion » Sat Dec 23, 2006 12:26 am
JK514 wrote: Tuskenjedi
v.1.79? Maybe i deleted this map...
Thanks
It's in the special Classic Conquest Update, go to the Classic Conquest information thread, first post.
Tuskenjedi
Post
by Tuskenjedi » Sat Dec 23, 2006 12:35 am
actually, I was running 1.78
on regular conquest.
yankeefan05
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by yankeefan05 » Sat Dec 23, 2006 8:44 am
It looks to me like Naboo: Plains and the AAT is going through the sheild. Thats no special Classic conquest map TuskeJedi has there shown in that pic.
Xavious
Sith Master
Posts: 2783 Joined: Mon Jun 12, 2006 3:46 pm
Post
by Xavious » Sat Dec 23, 2006 12:24 pm
Here's a couple shots from a couple maps I have in progress:
Felucia
Unknown Map
darthgunray
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by darthgunray » Sat Dec 23, 2006 2:57 pm
cool is that classic conquest on felucia maul?
Xavious
Sith Master
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by Xavious » Sat Dec 23, 2006 3:38 pm
No, it is my custom Felucia map.
Guest
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by Guest » Sat Dec 23, 2006 3:55 pm
Nice work, Maul
=====
Take cover! screen
Elmo
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by Elmo » Sat Dec 23, 2006 4:11 pm
do we have to take the screens in freecam? And how do i post a screen here? I click Img: url here : Img? Cause when d do it... it doesn't work... anyway.. nice JK
Guest
Post
by Guest » Sat Dec 23, 2006 4:18 pm
Elmo
[img]url[/img]
Alpha
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by Alpha » Sat Dec 23, 2006 6:40 pm
RAymo
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by RAymo » Sat Dec 23, 2006 6:57 pm
big city map?
nice lighting btw
The_Emperor
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by The_Emperor » Sun Dec 24, 2006 9:49 am
I love that lighting
trainmaster611
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by trainmaster611 » Sun Dec 24, 2006 3:45 pm
The lighting is amazing but the ground texture is totally out of place
Alpha
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by Alpha » Sun Dec 24, 2006 4:14 pm
It's there but it's really dark. I'll see what I can do about it, but the objects' floors were black with the lighting, so I just made the texture dark to match.
PvtParts
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by PvtParts » Sun Dec 24, 2006 4:23 pm
Ground textures not outta place, the lighting makes it dark.
Make small omni lights around the streetlights, with a bright white/yellow color, you'll have a bright area around them so you'll have some variance for the ground texture color, and it doesnt look matte black.
darthgunray
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by darthgunray » Sun Dec 24, 2006 8:11 pm
ok
Elmo
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by Elmo » Sun Dec 24, 2006 8:24 pm
wow, Alpha those are aawesome
Xavious
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by Xavious » Mon Dec 25, 2006 12:25 pm
Kit Fisto
Galactic_Marine
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by Galactic_Marine » Wed Dec 27, 2006 7:38 pm
Maul, which map is that ? I would like to download it.