DC-17m ICWS

Releasing the source files for your mod or map? Post em' here. (Applies to both SWBF1 & SWBF2)

Moderator: Moderators

Locked
VF501
Lieutenant Colonel
Lieutenant Colonel
Posts: 539
Joined: Fri Jun 08, 2007 1:18 am
Projects :: Various Stuff- Weapon models. UDK Stuff
Games I'm Playing :: Fallout New Vegas
xbox live or psn: Vintage Tagious
Location: Terra Firma, Sol System; Milky Way

DC-17m ICWS

Post by VF501 »

DC17m Blaster
DC-17m Sniper
DC017m AnitArmor

All Textures Extracted From Unrealed Editor that Shipped with Republic Commando using its Texture Extractor, therefore textures are created by LucasArts. --A Big No-No --Staff

Includes Normal and 1st person view models for appropriate scaling ingame, 1st person models are larger to maintain proportions.

If the Sniper Scope does not show up in Star Wars Battlefront 2 let me know and I will fix it. If other bugs with the model exist that I did not realize, let me know. The model is not 100% accurate but it is done to my satisfaction.
MasterSaitek009
Black Sun Slicer
Posts: 619
Joined: Wed Aug 23, 2006 4:10 pm

Re: DC-17m ICWS

Post by MasterSaitek009 »

That... is awesome. Great job man.
User avatar
Teancum
Jedi Admin
Jedi Admin
Posts: 11080
Joined: Wed Sep 07, 2005 11:42 pm
Projects :: No Mod project currently.
Games I'm Playing :: Destiny
xbox live or psn: No gamertag set
Location: Indiana

Re: DC-17m ICWS

Post by Teancum »

Sorry man:
The Rules wrote:Using models from another game without permission
If commercial models have been released to the public (in other words, their source files) then you are safe to convert them to SWBF1/2. If no source files were released you have ZERO permission to use them, and doing so will result in a 30 day ban.
That includes textures. They weren't publicly released. Because you're a member in excellent standing we will omit the 30 day ban.

File removed, topic locked. Sorry.
Locked