The Wrecked Graveyard 1.0

Working on a new map? Have a new mod out for swbf2?! Post an announcement of the up-coming release here.

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Zapattack1234
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The Wrecked Graveyard 1.0

Post by Zapattack1234 »

*Steps up to podium*

Hello Gametoast community. Battlefront fans beware, you're in for a scare! I am pleased to announce that after a couple months my map, The Wrecked Graveyard, is nearing completion. All that is left to do is edit some lights, add scary music, and change the CIS stock side to scary jedi ghosts (skin made by Sleepkiller :thumbs: ). I have restarted this map several time strictly on the accounts of being a noobie :wink: but i believe that i have finally got the map right this time.

Sides:

Rep-

regular standard classes

CIS-

Jedi ghost

Werewolf

Slenderman

Phase 1 clone zombie

Special thanks goes to:

Sleepkiller- ghost jedi skin

Cressalbane-helping integrate the Jedi

Cleb- helping me with all of my noobie problems. YOU ROCK MAN

Marth- helping me with the Stone folley question

AQT- helping me with other problems

DarthSolous-music link

SPECIAL SPECIAL THANKS TO BOB, HE MADE THE GRAVES FOR MY MAP :D

Nebarb- helping me with integrating the ghost jedi

Acemastermind- helping me edit the stock sides

Gametoast- being great

Lucasarts- all of the assets


http://www.youtube.com/watch?v=W7FPlHgEEOM&feature=plcp

this is a link to a test i did of my map about rwo weeks ago i know it looks bland but thats because it was two weeks ago :) constructive criticism is encouraged thank you
Last edited by Zapattack1234 on Sun Nov 11, 2012 11:34 am, edited 4 times in total.
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Nedarb7
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Re: The Wrecked Graveyard 1.0

Post by Nedarb7 »

Looks good. I'd recommend re-texture the geonosis cave and rocks to match your map though.
Other than that it looks fine. :thumbs:
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Zapattack1234
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Re: The Wrecked Graveyard 1.0

Post by Zapattack1234 »

Thanks nedarb and good work on your clone side mod it was awesome by the way do I use hex editor to retexture the cave or do I use something else?
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Nedarb7
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Re: The Wrecked Graveyard 1.0

Post by Nedarb7 »

Thankyou. Anyways you go into the msh folder of the geonosis folder in your maps world folder
(okay folder was way over used) and find its texture then open the texture with gimp/paint.net
and edit. Also nice shotgun upgrade just realized it.
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Zapattack1234
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Re: The Wrecked Graveyard 1.0

Post by Zapattack1234 »

Ha thanks it's not mine though it comes with the unofficial 1.3 update :D
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Re: The Wrecked Graveyard 1.0

Post by DarthSolous »

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Zapattack1234
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Re: The Wrecked Graveyard 1.0

Post by Zapattack1234 »

Thanks man I will look into that! :thumbs:
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Re: The Wrecked Graveyard 1.0

Post by DarthSolous »

Zapattack1234 wrote:Thanks man I will look into that! :thumbs:
Happy to help :mrgreen:
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Nedarb7
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Re: The Wrecked Graveyard 1.0

Post by Nedarb7 »

Wait if that's not the shotgun shooting than where did that sonic blast
come from when you played as the engineer droid? :?
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Zapattack1234
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Re: The Wrecked Graveyard 1.0

Post by Zapattack1234 »

No it came from my shotgun I misunderstood what you said :oops: . What I meant by "I didn't make it" was that I didn't make the texture for the shotgun
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Re: The Wrecked Graveyard 1.0

Post by Nedarb7 »

Oh so it did come from the shotgun.
Got it now. :)
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Re: The Wrecked Graveyard 1.0

Post by Cleb »

Hmmm... Looks good, though one thing that really sticks out is that the terrain and a lot of the props need to be retextured to be darker. It looks like everything is washed in a gigantic flood light. :shock: And that Naboo building is all bright and happy in a dark graveyard where ghosts are going around mauling people. Maybe make it all cracked and grey. :runaway: But, I know yo were having some trouble with your sky so that may not be your actual sky, and if it isn't then it may be lighter. Thanks for considering. :wink:
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Zapattack1234
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Re: The Wrecked Graveyard 1.0

Post by Zapattack1234 »

:D thanks for the advice cleb, and that is my sky, the poor quality of the video recorder that I was using stops you from seeing the stars :wink:
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Re: The Wrecked Graveyard 1.0

Post by Zapattack1234 »

Here is my second update as to what i am doing in my man cave. I have managed to successfully integrate the jedi ghosts and i am very excited having doing so :funny2:

http://www.youtube.com/watch?v=UrhqLwyt5ZA&feature=plcp
(Gameplay)
I cant seem to upload pictures though :lol:
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Re: The Wrecked Graveyard 1.0

Post by CressAlbane »

Hmmm. The map looks a little sparse, and I think you could do with some application of the Blend terrain tool.
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Zapattack1234
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Re: The Wrecked Graveyard 1.0

Post by Zapattack1234 »

yeah i will get on that soon but as of now i am still happy about the jedi ghost thing :D
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Re: The Wrecked Graveyard 1.0

Post by Cleb »

The way I got my screenshots was getting xfire, using scroll lock+S, and then using the full size thing for screenshots on the old xfire and using that link. :wink: Nice ghost Jedi, too. Looks great.
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Zapattack1234
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Re: The Wrecked Graveyard 1.0

Post by Zapattack1234 »

Thanks cleb!By the way, whole reason it wouldn't work was because I spelled Aalya wrong in the weapon lua of the Jedi :lol:
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Re: The Wrecked Graveyard 1.0

Post by Bob »

Tombstones might add a nice touch to the Graveyard.
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Zapattack1234
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Re: The Wrecked Graveyard 1.0

Post by Zapattack1234 »

Yea I'm still pretty new at this and I have no idea how to make a gravestone to put into the game :|
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