All-Purpose Request Thread (Mk. IV)
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nobody3
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Re: All-Purpose Request Thread (Mk. IV)
hey,has anyone ever made "airfrag mod"? where wookies and darkies only are? and AI use only dark troopers and use their jetpack more often(everytime its possible) if its already made could anyone link me please? i looked everywhere.. if its not then can anyone try to make it? thx
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AQT
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Re: All-Purpose Request Thread (Mk. IV)
No, I don't think one was ever released before, but here's one I just hex edited together: http://www.gamefront.com/files/20443428 ... with_VisorCerfon Rournes wrote:Was a Tantive trooper with a visor added on ever released?
By visor, I mean this.Hidden/Spoiler:
Credits to icemember for making the visor originally from his Militia Saboteur model.
@nobody3: This isn't exactly what you are looking for, but this map, once released, will feature a Hunt mode between Wookiee Warriors and Dark Troopers only.
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nobody3
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Re: All-Purpose Request Thread (Mk. IV)
yeah would be nice I think,but i guess its only for 1.3 patch (I dont really want to install it again)AQT wrote:No, I don't think one was ever released before, but here's one I just hex edited together: http://www.gamefront.com/files/20443428 ... with_VisorCerfon Rournes wrote:Was a Tantive trooper with a visor added on ever released?
By visor, I mean this.Hidden/Spoiler:
Credits to icemember for making the visor originally from his Militia Saboteur model.
@nobody3: This isn't exactly what you are looking for, but this map, once released, will feature a Hunt mode between Wookiee Warriors and Dark Troopers only.
if anyone have wookie vs darky only map please let me know
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prudii1047
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Needing a Humvee
I hope i got the location right this time. I need a Humvee for my CoD: Modern Warfare Mod. Anyone willing to help me with this is greatly appreciated. 
- Cerfon Rournes
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Re: All-Purpose Request Thread (Mk. IV)
Thanks AQT!AQT wrote:No, I don't think one was ever released before, but here's one I just hex edited together: http://www.gamefront.com/files/20443428 ... with_VisorCerfon Rournes wrote:Was a Tantive trooper with a visor added on ever released?
By visor, I mean this.Hidden/Spoiler:
Credits to icemember for making the visor originally from his Militia Saboteur model.
- rywar40
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togruta hair
Can Someone give me some togruta hair for some of my people on my map PLEASE
- Snork
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Re: togruta hair
what is togruta hair?
- rywar40
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Re: togruta hair
ahsoka tano hair
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THEWULFMAN
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Re: togruta hair
I think you mean the Montrals. Togrutas do not have hair.
You can find an adult montral headpiece in the convo pack hero assets.
And you should always ask for stuff that exists in the "Help me find a pre-exisitng asset" thread.
You can find an adult montral headpiece in the convo pack hero assets.
And you should always ask for stuff that exists in the "Help me find a pre-exisitng asset" thread.
- sim-al2
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Re: togruta hair
Not to be a junior mod/broken record but I think this should be in the Request Thread...
Edit: Ninja'ed
@WULF: I think he was requesting someone make it for him...
Edit: Ninja'ed
@WULF: I think he was requesting someone make it for him...
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THEWULFMAN
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Re: togruta hair
sim-al2 wrote:I think he was requesting someone make it for him...
rywar40 wrote:Can Someone give me some togruta hair for some of my people on my map PLEASE
- sim-al2
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Re: togruta hair
That can interpreted in many different ways i.e. the OP wasn't specific enough...
- rywar40
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Re: All-Purpose Request Thread (Mk. IV)
Ok I need someone to make me a togruta montrals for my map i need. adult and teen (like ahsoka tano's)
- Cerfon Rournes
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Re: All-Purpose Request Thread (Mk. IV)
Could someone please reupload Challenger's Triforce model from This> http://www.gametoast.com/forums/viewtop ... t=Triforce < Thread? Thanks.
- Dakota
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Re: All-Purpose Request Thread (Mk. IV)
i was just wondering if someone could either make or find me a crate that is explodable and can be dispensed as an object on the map (like a mine, autoturret, or health pack). i have seen one before on taris: sky high and have been needing one for awhile.
Hidden/Spoiler:
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AQT
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Re: All-Purpose Request Thread (Mk. IV)
Why not use one of the many already existing crate models out there instead? Whether an object can be destroyed and then exploded is controlled via its ODF, not the MSH file itself. Simply change the ODF's ClassLabel to destructiblebuilding, give it a MaxHealth value, and set it up with an explosion ODF. Unless you are asking for something much more complicated than it really is, are you?Dakota wrote:i even tryed making on in blender but i can't figure out modeling at all
- 1FGR1NightGhost
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Re: Needing a Humvee
while your at it, (if you so choose) can you make a model tank SIMILAR (but still futuristic and star-wars era-ish) to a T-62/72 or M-60 Patton, Please?prudii1047 wrote:I hope i got the location right this time. I need a Humvee for my CoD: Modern Warfare Mod. Anyone willing to help me with this is greatly appreciated.
This would be greatly apreciated
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Slime615
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Re: All-Purpose Request Thread (Mk. IV)
Fx Help:
Hi, I am part way through working on a Mod, that features a large Cannon. As Part of it, It features a weapon that has a trail the same as Geonosian Sonic Cannon -
Except its Red.
I have looked for a TAG To reskin to solve this, but - Finding none, I believe that the answer lies in the FX File:
SO here is my request. Could someone please edit this, so that wenever it is green, it has the corrosponding shade of Red Instead.
Thankyou.
Hi, I am part way through working on a Mod, that features a large Cannon. As Part of it, It features a weapon that has a trail the same as Geonosian Sonic Cannon -
Except its Red.
I have looked for a TAG To reskin to solve this, but - Finding none, I believe that the answer lies in the FX File:
SO here is my request. Could someone please edit this, so that wenever it is green, it has the corrosponding shade of Red Instead.
Thankyou.
Hidden/Spoiler:
- Dakota
- Field Commander

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Re: All-Purpose Request Thread (Mk. IV)
i knew i should have added this part to my post...AQT wrote:Why not use one of the many already existing crate models out there instead? Whether an object can be destroyed and then exploded is controlled via its ODF, not the MSH file itself. Simply change the ODF's ClassLabel to destructiblebuilding, give it a MaxHealth value, and set it up with an explosion ODF. Unless you are asking for something much more complicated than it really is, are you?Dakota wrote:i even tryed making on in blender but i can't figure out modeling at all
i had looked already on the assets links thread but couldn't find anything that was a box or crate or even a cube... (maybe i just am not good at finding stuff)
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THEWULFMAN
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Re: All-Purpose Request Thread (Mk. IV)
Try Rends Mos Eisly Spaceport assetsDakota wrote: i had looked already on the assets links thread but couldn't find anything that was a box or crate or even a cube... (maybe i just am not good at finding stuff)
