Modding Project
Moderator: Moderators
- giftheck
- Droid Pilot Assassin

- Posts: 2218
- Joined: Mon Jan 19, 2009 5:58 pm
- Projects :: Star Wars Battlefront Anniversary
Re: Modding Project
And I'm betting you could also make collision objects in XSI.
- EA711
- Rebel Warrant Officer

- Posts: 301
- Joined: Sun Mar 22, 2009 6:20 pm
- Projects :: No Mod project currently.
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- Location: West Yorkshire, Britain
Re: Modding Project
A Saleucami http://starwars.wikia.com/wiki/Saleucami map would be good, one was made for swbf2, put loads of speeder bikes on it 74-z's and BARCs
- ANDEWEGET
- Ancient Force

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Re: Modding Project
yep, its possible...and not very difficultggctuk wrote:And I'm betting you could also make collision objects in XSI.
- giftheck
- Droid Pilot Assassin

- Posts: 2218
- Joined: Mon Jan 19, 2009 5:58 pm
- Projects :: Star Wars Battlefront Anniversary
Re: Modding Project
Well, collisions would be very simple shapes, wouldn't they? Circles and squares etc.
I believe perhaps some of those were meant as background objects though.
I believe perhaps some of those were meant as background objects though.
- ANDEWEGET
- Ancient Force

- Posts: 1266
- Joined: Tue Apr 01, 2008 8:42 am
- Location: Germany
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Re: Modding Project
yeah some of them are used in theed around the palace. and collisions are usually invisible merged copys of the other objects.
