Yes, I know that, but no, that wasn't the reason it was having animation problems, as I animated it when it was oriented that way and never rotated it afterwards, which is why it was backwards ingame. This time I'm rotating it after I merge it, which I can now do, since the modeling portion is complete:
Modding as of late has been slow for me, as I've been traveling. For those of you who know how it's supposed to look, please inform me of any discrepancies between that and my rendition of it.