Will mines placed in ZE react the same as regular ones?
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myers73
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Will mines placed in ZE react the same as regular ones?
if you place a mine in ZE just like any other object will it act like a regular mine, just the message will say so-and-so died?
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YaNkFaN
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Re: mines...
if you assign them to a team i think they might... lol that would be cool
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myers73
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Re: Will mines placed in ZE react the same as regular ones?
mine field FTW! lol but im not going to just fill the whole map, dont worry I wont abuse it. Ill go test it now
- Eggman
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Re: Will mines placed in ZE react the same as regular ones?
It works; I've used it before.
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myers73
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Re: Will mines placed in ZE react the same as regular ones?
k, well I placed the com_weap_inf_landmine in ZE and had it and the other related ODFs in the world/MODID/world1/odf folder and the msh in the msh folder, but it crashed, i must be missing something really obvious here....
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mswf
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Re: Will mines placed in ZE react the same as regular ones?
Well, if you'd generate an error log, it should say what specific file it's missing (did you munge the common sides?)
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YaNkFaN
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Re: Will mines placed in ZE react the same as regular ones?
try putting those files in your .odf and .msh folder for your map (where you put all your other objects) I don't think that is the problem but it's worth a try also yea post your error log. Object problems are really easy to fix with the error log.
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myers73
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Re: Will mines placed in ZE react the same as regular ones?
no, the object doesnt place, and crashes ZE.
