XSI versions ??
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Alpha-17
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XSI versions ??
Is it possible to make models for swbf2 and convert them to odf and msh with XSI 6.02 instead of 5.1 ??
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-_-
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RE: XSI versions ??
odfs have nothing to do with models. But from what I've heard, the newer versions of XSI don't work with the BF2 export tool.
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Qdin
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RE: XSI versions ??
- but what I know from friends who uses it, it works
I think it depends on which one you use, though.. apparently one of them doesn't work 
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GHO$TFACE
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3DOC can't convert a file to SWBF msh
3DOC can't convert a file to SWBF msh filetype, it can only open them and convert them to other formats.GHO$TFACE wrote:i think........ you can make a model with xsi 4.2 and convert it with the 3d object converter to .msh
The Pandemic xsiaddon and BConstructor are the only ways to export or save to SWBF msh filetype.
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GHO$TFACE
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Penguin
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Rekubot
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Alpha-17
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Qdin
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it is FAR better especially since it includes gator and ultimapper as well as alot of other modeling tools that 4.2 lacks that werent implemented until XSI 5 and 6 were released, other than the default layout its almost identical to XSI 6, even has all the importers and exporters and of course you can change the layout to default in the view menu.
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Commander_Cody771
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- minilogoguy18
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softimage never made a mod tool version of the exporter and pandemic had no way to since the code is different. i have the full version of XSI 6.1 but i strongly suggest anyone whos using mod tool to upgrade, besides SWBF2 is an old game thats already outdated in terms of gameplay and visual design and mod tool 6 can export to other games without any addons.
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Qdin
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Actually, they (pandemic) did finish off the Mod Tools code, but Softimage decided they wouldn't release it for XSI Mod Tools. The scripts were all done as the regular exporter was.. Softimage just didn't get enough money to see it as an investment I guess... (it's freeware vs forced-to-buy-it.. which one would you pick as a company, seriously?)
I'm at least glad that the XSI 6 Mod tools can export to something other than .XSI
I'm at least glad that the XSI 6 Mod tools can export to something other than .XSI
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RC-1290
The old mod tools could export to something else than .xsi as well. Yes, it was an addon, but when you have the addon installed, it works perfectly for Half Life 2 (CS:S, HL2 Ep1 and ep2(tbr), DOD, Gmod, Team Fortress 2(tbr)and Portal(tbr) as well, since they're all Source™ games). The source engine is so easy to mod, it's great to work with, especially since it's upgraded almost with every new game Valve releases. That's why you haven't seen me on this forum any more.
