hey i read the jedi.doc file BUT IT MADE NO SENCE any help cause i would really like to put jedis instead of troopers in a level thx,
YORK
how to make a jedi for your level
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- (502)GEN.york
- Rebel Sergeant

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ryukaji
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Re: how to make a jedi for your level
Tell me what you have done so far to add your jedi, cant really help with what you told
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woner11
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Re: how to make a jedi for your level
We can't explain anything better than the docs. Just work through it while you read, eventually it will click.
- SBF_Dann_Boeing
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Re: how to make a jedi for your level
the "how to create a jedi" doc is actually possibly the worst Doc in the documentation, so this time it's actually understandable that you don't get it. Rancor made a better jedi creation guide, i'm tryin to find it, but the search is malfunctioning
- Maveritchell
- Jedi Admin

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Re: how to make a jedi for your level
His guide was just about creating combos. Just read through any of the unit creation guides, I think there are a couple now. And Jedi Creation isn't that bad, if you just sift through and make sure you take the time to read it all.SBF_Dann_Boeing wrote:the "how to create a jedi" doc is actually possibly the worst Doc in the documentation, so this time it's actually understandable that you don't get it. Rancor made a better jedi creation guide, i'm tryin to find it, but the search is malfunctioning
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theman88
Re: how to make a jedi for your level
hey its me york my profile wont work so here i am anyway i redid the instructions AND IT WONT come up is there a pro because i have the skin patch on by redsharpshooter or whatev i cant get the person as hero or a trooper for the clone wars or (the other teams with imp and reb) any help 
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jedimoose32
- Field Commander

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Re: how to make a jedi for your level
First copy your desired unit's assets into "data_ABC\sides\rep" where ABC is you modID and then you fiddle around with it until you achieve the desired result. Then go into data_ABC\common\scripts\ABC and open up ABCc_con and scroll down to where it sets up the teams ReadDataFile(REP, "SIDES\rep.lvl",(502)GEN.york wrote:hey i read the jedi.doc file BUT IT MADE NO SENCE any help cause i would really like to put jedis instead of troopers in a level thx,
YORK
"rep_inf_trooper",
etc...
and simply replace "rep_inf_trooper" with "jed_knight_02" or whatever. Then scroll down abit to where it sets up the unit classes.
sniper = { "rep_inf_sniper",1, 4}, or whatever. (Couldn't think of anything else off the very very top of my head, so sniper it is)
Replace rep_inf_sniper with "jed_knight_02" and last but not least go back up to ReadDataFile(REP, "SIDES...blah blah blah and add dc: before SIDES like so:
ReadDataFile(REP, "dc:SIDES\rep.lvl", and I'm sure you get the picture.
Wow guys that took only like a minute to whip up.
EDIT: A bit obvious, but just so this is complete, go to data_ABC\_BUILD and run VisualMunge and for sides select rep or EVERYTHING if you haven't already munged common. Also make sure before you do that that you have already copied the common side into your sides folder as directed in the BF2 Jedi Creation.doc
