How to create models in XSI and other 3D applications and make them work in Battlefront 1 & 2. Post models, tips for application usage and share anything XSI, 3DMax, SketchUp, etc.
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YT-1300
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by YT-1300 » Sat Aug 26, 2006 4:32 pm
so we gotta fly outta those small holes, is there another hangar place to land on the other side of the bottom hangar?
looks cool though good work
maxloef
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by maxloef » Sat Aug 26, 2006 4:43 pm
no it only has 1 hanger an thats the bottom hanger and those "small" holes r reaaaalllyyy big
the hanger itself is twise the elnght and with and 3 times the hight of the base hanger
YT-1300
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by YT-1300 » Sat Aug 26, 2006 4:53 pm
awesome,
what i meant was that you know the bottom hangar shape is a square, and you have a hangar on one side of the square, isnt there another identical hangar on the another side of the square, or am i just being stupid?
maxloef
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by maxloef » Sat Aug 26, 2006 5:15 pm
thhere is only 1 on 1 side
YT-1300
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by YT-1300 » Sat Aug 26, 2006 5:18 pm
okay, sry for all that, i was just being stupid(like always)
keep up the good work
Chris165
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by Chris165 » Sat Aug 26, 2006 6:17 pm
o my god this is sweet, very nice, do you also have an interior or only a hangar? btw those turbolasers, can you control them also by yourself?
maxloef
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by maxloef » Sun Aug 27, 2006 9:03 am
the hanger has little3 doorways so you can make your own interior
the moncal jsut has a hanger atm though
also, Which turbolaserrs??????
Chris165
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by Chris165 » Sun Aug 27, 2006 1:10 pm
the moncal jsut has a hanger atm though
also, Which turbolaserrs??????
turbolasers, turbolaserbatteries like in X-Wing Alliance
maxloef
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by maxloef » Sun Aug 27, 2006 1:17 pm
NEW NEBULON B!!!!!!
Chris165
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by Chris165 » Sun Aug 27, 2006 1:19 pm
ahhhhh nice no doubts about that
Hebes24
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by Hebes24 » Sun Aug 27, 2006 1:22 pm
*jaw drops to the floor* WOW! That's the best one I've seen!!
PR-0927
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by PR-0927 » Sun Aug 27, 2006 1:37 pm
*Names maxloef as best capital ship modeller ever.*
Wait...are you porting or actually making from scratch. If you are porting:
*Names maxloef as best capital ship model porter ever.*
- Majin Revan
DooFi
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by DooFi » Sun Aug 27, 2006 3:06 pm
but the texes need to be much sharper. The capital ships are pretty huge, and they dont come off nice with the same tex-size of ordinary fighters
Models are phaat! rofl
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by EraOfDesann » Sun Aug 27, 2006 3:17 pm
That looks great! Just needs some lights on it.
minilogoguy18
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by minilogoguy18 » Sun Aug 27, 2006 3:28 pm
bigger textures dont make them sharper, the ISD uses a SINGLE 256x256 texture, you just gotta know how to make the right .tga to get the sharpness you want.
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by RevanSithLord » Tue Aug 29, 2006 7:26 pm
Well, Max I believe, said he was modelling them, Majin. But I could be mistaken, so your post is accurate anyway, LOL
Wow, I can definatly see mappers using these in the future.
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by [SBF]ATATFIGHTR » Tue Aug 29, 2006 7:52 pm
Where is the hanger on the Mon Calamari Cruiser?