in need of assistance
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Ty294
- Sergeant Major

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Re: in need of assistance
Actually that one Led posted will probably be of more help to you since it uses the BFbuilder pro, which I don't use. I do stuff more manually with the standard BFbuilder.
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Zgok
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Re: in need of assistance
Thanks, the tutorial is quite helpful, however, i am now using a Win 7 32 bit computer, and munge seems to not work, the munge screen dissapears in less than a second, i tried bamdur123's technique, but to no avail
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THEWULFMAN
- Space Ranger
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Re: in need of assistance
Hmm, maybe you should look at this topic to fix that then
http://www.gametoast.com/forums/viewtop ... 73#p295373
http://www.gametoast.com/forums/viewtop ... 73#p295373
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Zgok
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Re: in need of assistance
thanks for the link, but still the problem resides, perhaps it is the way i installed the vistamungefix file, as all i did was merely extract the folder to my BFBuilder file, since the link was not too detailed on where to install the contents
- bamdur123
- Sergeant Major

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Re: in need of assistance
um the wulfman. this is bf1 not bf2. lol that munge fix is for bf2
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Zgok
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Re: in need of assistance
bamdur123 thank you, i managed to, by using your tecnique (although i had to do it multiple times) eliminated the munge error, however, now that i have the new imp. lvl with my modifications, i have crashes to desktop, what did i do wrong?
- bamdur123
- Sergeant Major

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Re: in need of assistance
Couple of things.
check to make sure u put it in
C:\---\----\Gamedata\data\_lvl_pc\side and back up ur old one (--- being anything) if u dont have that in there it will crash
check to make sure u didnt make an odf error with the msh
if u spelled it wrong or added .msh to geometry name it might not work.
AND BEFORE THAT RUN SPTEST TO CHECK
its IN THE ASSETS folder with the models. CHECk bfront.log and if u know how to fix fix it. if not then paste it here for help
check to make sure u put it in
C:\---\----\Gamedata\data\_lvl_pc\side and back up ur old one (--- being anything) if u dont have that in there it will crash
check to make sure u didnt make an odf error with the msh
if u spelled it wrong or added .msh to geometry name it might not work.
AND BEFORE THAT RUN SPTEST TO CHECK
its IN THE ASSETS folder with the models. CHECk bfront.log and if u know how to fix fix it. if not then paste it here for help
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Zgok
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Re: in need of assistance
thank you so much, i got it to work, however, i would like to ask, how do i change the name of a unit?how do i write which planet a unit goes to? and i am trying to add the AT-ST launcher weapon to the AT-ST gunner position, but it never appears
