Selva Prime [Updated 7/29]

Working on a new map? Have a new mod out for swbf2?! Post an announcement of the up-coming release here.

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GangsterJawa
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Re: Selva Prime

Post by GangsterJawa »

Reminds me alot of Mav's Final Fantasy map.
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Re: Selva Prime

Post by AlexSecura »

About your Islaland Pic from the previous Page.It fits for me ,too but you could darken the sand a little bit more.The Sky and the water are looking well.
Like in this Pic:
http://image.wareseeker.com/software/Ho ... .1-1.0.jpg

You could add a Island or implement a Area like in the Pic below and put in a Secret Cave/Base or something in it.
http://www.capeverdehomes.org/media/isl ... ands03.jpg

Whats about Battle for Selva Prime. as Final Map Name.

Fom all your posted Pics theres a nice Progress and it looks ve well so far.
Could you make a Pic of your Map from above?
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Re: Selva Prime

Post by B-1Burt »

I like the new cliffs, and they do look like the ones from "Lehon/Rakata Prime." My advice check the Spira:Besaid assets, and Squeddies Objects Pack. Lots tropical stuff you could use, other than that. Try using a lot of flyers, not vehicles you ride in. Just prop flyers.(dropping bombs maybe, in Campaign at least)(If you are doing a Campaign that is)
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Re: Selva Prime

Post by sampip »

i quite like the brightness of the sand actually. it gives the map a kinda more exotic feel, i'm not sure if thats what you're going for, but it looks good to me. the new beachhead looks stunning!
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Re: Selva Prime

Post by Darth Revan »

Clone Skin = Awesome
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Re: Selva Prime

Post by Devastator77 »

I really like the atmosphere of this map, with the water, sand, and tropical trees. I think it all fits in and blends nicely. Good luck continuing it. :D
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Re: Selva Prime

Post by obiboba3po »

Announcement: As i feel i won't be working on this map too much this week, betas postponed until further notice. :faint:
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Re: Selva Prime

Post by Nova Hawk »

Man, oh well. May the Force be with you!
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Re: Selva Prime

Post by Nihillo »

obiboba3po wrote:Announcement: As i feel i won't be working on this map too much this week, betas postponed until further notice. :faint:
That's alright, take your time. :)
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Re: Selva Prime

Post by obiboba3po »

Alright, here's the scoop. I discovered the function of NearSceneRange(if anyone wants to know exactly, just ask) in the sky file and was successfully able to make my map much more appealing! :D now that ive grinded out that major bugger, i'd say this is nearing beta. As i really want to get rolling on another map pack series when school gets out, ive decided to make campaign later for this map, probably over the summer, and release a public Selva Prime Conquest Beta after the private betas in a few weeks. So here's some updates i'd like to share :)
Hidden/Spoiler:
Image
Hidden/Spoiler:
Image
Hidden/Spoiler:
Image
Hidden/Spoiler:
working on this texture bug...
Image
Hidden/Spoiler:
Image
again, this is merely the starting point of the map, as it is very large :) In the next update expect to see a mini/secret island as per alex's suggestion, and the back side of the volcano :D

(i am aware of the texture bugs in sky, terrain etc, im working on them. also,there are a few random CTDs i need to get figured out before beta aswell) As per the CIS, expect a more original customized droids side soon
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Re: Selva Prime

Post by Eggman »

(i am aware of the texture bugs in sky, terrain etc, im working on them. also,there are a few random CTDs i need to get figured out before beta aswell) As per the CIS, expect a more original customized droids side soon
This may or may not be related to some of your current CTDs, but just be careful with NearScene and FarSceneRange settings, since setting them too high in maps with a lot of water can cause a CTD.
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Re: Selva Prime

Post by YaNkFaN »

setting them too high may overload his pc causing a crash it's not that he set up the level wrong it's just that the game cannot handle a lot of rendering sometimes
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Re: Selva Prime

Post by Fluffy_the_ic »

This is looking epic. If you need anything, jsut tell me. I have a couple of suggestions, though:
A small village using Wookie. Adds to the ambiance.
For the fishies: Add Rogue's.
Also, if you need anything else model-wise, just ask meh. :)
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Re: Selva Prime

Post by Nova Hawk »

Two words: Pretty & Epic.
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Re: Selva Prime

Post by Eggman »

YaNkFaN wrote:setting them too high may overload his pc causing a crash it's not that he set up the level wrong it's just that the game cannot handle a lot of rendering sometimes
That's what I'm saying.
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Re: Selva Prime

Post by obiboba3po »

Eggman wrote:
YaNkFaN wrote:setting them too high may overload his pc causing a crash it's not that he set up the level wrong it's just that the game cannot handle a lot of rendering sometimes
That's what I'm saying.
yes i am well aware of that possible issue, i tested with about 5 different values and some did result in a CTD. ALso, thats where ill benefit form beta testing because my laptop is not known for handling high graphics
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Re: Selva Prime

Post by Leo the Larg »

This map looks like a joy to play. I can't wait till it is released. :mrgreen:
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Re: Selva Prime

Post by MileHighGuy »

Hey, selva is jungle in spanish. :D

and this is looking even better
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Re: Selva Prime

Post by Null_1138 »

MileHighGuy wrote:Hey, selva is jungle in spanish. :D

and this is looking even better
I learned something today: Selva Prime is a good-looking BF2 map.
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Re: Selva Prime

Post by obiboba3po »

Null_1138 wrote:
MileHighGuy wrote:Hey, selva is jungle in spanish. :D

and this is looking even better
I learned something today: Selva Prime is a good-looking BF2 map.
thanks :)
and yes that's a tips and tricks box, selva=tropical jungle in spanish
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