Has anyone ever thought to . . .
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Ace_Azzameen_5
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Has anyone ever thought to . . .
Set both playable teams as freindly to each other and have a 10 unit team face off against some locals as enemies? Playing with the same idea, you could set all teams as enemy to all teams and have a free for all map, with ten units to choose from. Using this you could make a free for all(think about james bond games) version of a map, no cp's, just hide and go boom. Personnally, I think Coruscant Streets would be great for this.
Forums are for idea sharing, so thats what I did.
Forums are for idea sharing, so thats what I did.
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chubby
RE: Has anyone ever thought to . . .
Yeah! Thats a good idea, especially for a clone wars map, you could have the ep2 clone on one side and the ep3 clones on the other and make the cis neutral and have a "transition battle"! I love that idea!
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Slayer_Hunter_J
RE: Has anyone ever thought to . . .
Seems new yet awsome.
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NegativeSmiley
RE: Has anyone ever thought to . . .
Well I have actually thought of this and tried it. Basically I ran into the errors of
Both Teams run to the others CP and take 'em.
The Locals have infinate amounts of reinforcements if i'm correct. You'd always lose.
Both Teams run to the others CP and take 'em.
The Locals have infinate amounts of reinforcements if i'm correct. You'd always lose.
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Ace_Azzameen_5
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RE: Has anyone ever thought to . . .
A solution to both of those problems:Destroyable CPs, for both teams.
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Astute
- Rebel Colonel

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RE: Has anyone ever thought to . . .
Toyed with the idea a while back, came to the conclusion that you could use the locals for many different purposes, seperate assault, defensive squads, or even turn a playable side into something else(ewoks for example) and make the locals a main faction (rebs or imps)
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Ace_Azzameen_5
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