I'm working on a map and I want a river cutting the map in half (roughly). The water will be deep enough to not be crossed. I have several questions:
1. I have tried a texture for water (dea1_water.tga), but it won't show up in Zero Editor. I'm new on the whole water tool, and I've read the document on what each tool does, but it won't show up in the editor.
2. I only have to lower the terrain underneath the water to make it deep enough to be impassable, correct?
3. What do I have to do to make my own water texture?
Thanks for reading!
Water won't show
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sharkmon7
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MasterSaitek009
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Re: Water won't show
1. Follow this http://www.gametoast.com/forums/viewtop ... =27&t=7776 and let us know what happens.
2. Yes, although units stay alive for quite a while even when underwater.
3. Step 1. should help you figure this one out.
2. Yes, although units stay alive for quite a while even when underwater.
3. Step 1. should help you figure this one out.
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sharkmon7
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Re: Water won't show
Oh thank you very much! I'll look into that right away!
