SWBF Series Model Showcase Thread v4.0
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kinetosimpetus
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Re: SWBF Series Model Showcase Thread v4.0
They look great!
- Delta-1035
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Re: SWBF Series Model Showcase Thread v4.0
Woah, they look really good! 
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RogueKnight
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Re: SWBF Series Model Showcase Thread v4.0
Thanks to Fragme!, I now have an efficient way to UV all my models. To start out, The new HD Mandalorian helmet;


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theultimat
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Re: SWBF Series Model Showcase Thread v4.0
@Dragonum: Very nice models.
@DRK: What is this new efficient way?
@DRK: What is this new efficient way?
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RogueKnight
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Re: SWBF Series Model Showcase Thread v4.0
Roadkill.theultimat wrote:@DRK: What is this new efficient way?
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theultimat
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Re: SWBF Series Model Showcase Thread v4.0
Awesome. Checking this out now.DarthRogueKnight wrote:Roadkill.theultimat wrote:@DRK: What is this new efficient way?
- fai222
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Re: SWBF Series Model Showcase Thread v4.0
Anyone want to throw in a tutorial on how to do this in XSI? With the edge-cut-thingy and all that for us not very experienced XSI users?
Personally i don't know how to do any of the things described in any tutorial i have found. Its like they expect us to know how to do everything already.. 
Last edited by fai222 on Thu Dec 31, 2009 8:24 pm, edited 1 time in total.
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RogueKnight
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Re: SWBF Series Model Showcase Thread v4.0
Just use roadkill, its probably easier.fai222 wrote:Anyone want to throw in a tutorial on how to do this in XSI? With the edge-cut-thingy and all that for us not very experienced XSI users?
- fai222
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Re: SWBF Series Model Showcase Thread v4.0
You mean the Roadkill standalone program? I have downloaded it, but i cant even find out how to rotate my model after loading it into the program. 
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RogueKnight
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Re: SWBF Series Model Showcase Thread v4.0
alt+right clickfai222 wrote:You mean the Roadkill standalone program? I have downloaded it, but i cant even find out how to rotate my model after loading it into the program.
- AceMastermind
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Re: SWBF Series Model Showcase Thread v4.0
That's why you should download and read the Manual also, but the Model Showcase Thread isn't the place for Roadkill discussion, please start a new topic for that.fai222 wrote:...I have downloaded it, but i cant even find out how to rotate my model after loading it into the program...
- fai222
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Re: SWBF Series Model Showcase Thread v4.0
Yeah, sorry about that. Ill try and remember next time.
Thanks for the answers!
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RepSharpshooter
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Master_Ben
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Re: SWBF Series Model Showcase Thread v4.0
Cou cannot contend with the POWAAAAAHHHH of the swively side.
- destructo_bot
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Re: SWBF Series Model Showcase Thread v4.0
Pretty cool, what's it for?RepSharpshooter wrote:Hidden/Spoiler:
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Null_1138
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Re: SWBF Series Model Showcase Thread v4.0
Sitting.destructo_bot wrote:Pretty cool, what's it for?RepSharpshooter wrote:Hidden/Spoiler:
Nice chair Rep.
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Re: SWBF Series Model Showcase Thread v4.0
That chair looks quite good, Rep.


Shaded with Wireframe:

Shaded with Wireframe:
Hidden/Spoiler:
Last edited by Challenger33 on Sat Jan 02, 2010 8:46 pm, edited 3 times in total.
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RepSharpshooter
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Re: SWBF Series Model Showcase Thread v4.0
Hey that looks great.
We should make a coruscant map or something...
EDIT: Oh and credit to Sith J Cull for the base textures.
EDIT: Oh and credit to Sith J Cull for the base textures.
- redgroupclan
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Re: SWBF Series Model Showcase Thread v4.0
Ahh the nostalgia...
Looking in this thread again makes me want to go make a model in XSI...
Too bad I was never very good with it. And now I've probably forgotten some controls.
Nice models
That chair is going straight to the Emperor's throne room.
Looking in this thread again makes me want to go make a model in XSI...
Too bad I was never very good with it. And now I've probably forgotten some controls.
Nice models
That chair is going straight to the Emperor's throne room.
- Challenger33
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Re: SWBF Series Model Showcase Thread v4.0
Thanks, and that'd be pretty cool, now that I think about it...RepSharpshooter wrote:Hey that looks great.We should make a coruscant map or something...
EDIT: Oh and credit to Sith J Cull for the base textures.

