RELEASED!! ROGUE CLONES: FIRST ASSAULT VERSION 1.1 IS OUT!!!
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Delta_57_Dash
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RELEASED!! ROGUE CLONES: FIRST ASSAULT VERSION 1.1 IS OUT!!!
http://www.gametoast.com/modules.php?op ... it&lid=128
ta-da!!
Have fun with it! changes are:
reps have fusioncutter
more turrets
ramps
hoth turrets work
Still to do: change imp sounds
redo map
enjoy it!
ta-da!!
Have fun with it! changes are:
reps have fusioncutter
more turrets
ramps
hoth turrets work
Still to do: change imp sounds
redo map
enjoy it!
Last edited by Delta_57_Dash on Mon Jul 25, 2005 6:24 pm, edited 2 times in total.
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NegativeSmiley
RE: Rogue Clones: First Assualt version 1.1 Coming soon!
Alrighty. can't wait
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Delta_57_Dash
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RE: Rogue Clones: First Assualt version 1.1 Coming soon!
new things: more turrets, and better placed
ramps instead of crates at some places
republic has a fusion cutter
Locals spawn
New unit (magnaguard) ooooo...
magnastaff has purple ends
hoth turrets work properly
cheers!
ramps instead of crates at some places
republic has a fusion cutter
Locals spawn
New unit (magnaguard) ooooo...
magnastaff has purple ends
hoth turrets work properly
cheers!
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chubby
RE: Rogue Clones: First Assualt version 1.1 Coming soon!
What side is the magnaguard on, Imp or rep? Will I be able to change my standard imps and reps? I can't wait for this.
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fruitymarshmallow
RE: Rogue Clones: First Assualt version 1.1 Coming soon!
where can we d/l this? I think he said the magnaguards were locals, but Who knows!
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Grievous
RE: Rogue Clones: First Assualt version 1.1 Coming soon!
They're locals.
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Delta_57_Dash
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Delta_57_Dash
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RE: Rogue Clones: First Assualt version 1.1 Coming soon!
bumping so people can upgrade to 1.1...
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TAW_Banzai
just a question,,
why release 1.0 on sunday, then turn around and release 1.1 on monday? a lot of people are confused.
i'd rather see a map that is totally finished and not going to be messed with again released. that way i can put it on a server *cough*#2TAW*cough* and as long as the mod map name is in the title, people don't have to worry about whcih version to have. 1.2, 1.1, 1.0.1.5
sometimes it gets a bit ridicolous.
now, that being said, i'm also not a modder, but i can appreciate the amount of time and effort that goes into making these maps.
so basicaly what i am saying is that when you release a map to the public, make it THE final version, and don't mess with it without re-naming it so people don't get confused. And include a mapinfo.txt file. do those things, and i will be happy to put it on a server for ya!
why release 1.0 on sunday, then turn around and release 1.1 on monday? a lot of people are confused.
i'd rather see a map that is totally finished and not going to be messed with again released. that way i can put it on a server *cough*#2TAW*cough* and as long as the mod map name is in the title, people don't have to worry about whcih version to have. 1.2, 1.1, 1.0.1.5
sometimes it gets a bit ridicolous.
now, that being said, i'm also not a modder, but i can appreciate the amount of time and effort that goes into making these maps.
so basicaly what i am saying is that when you release a map to the public, make it THE final version, and don't mess with it without re-naming it so people don't get confused. And include a mapinfo.txt file. do those things, and i will be happy to put it on a server for ya!
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Delta_57_Dash
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Delta_57_Dash
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Kyross
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fruitymarshmallow
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Delta_57_Dash
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