i DLed dragonum's utapau assets, and i know they are textured but there is no texture i XSI. i assume this is because it can't find the textures because they aren't in the same spot as he had them. is there a way to get those textures back, how he had them?
thanks
Textures gone after move/dl [Solved]
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fiddler_on_the_roof
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FragMe!
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Re: textures gone after move/dl
Easiest way is just to reassign them to the models in xsi, you know where you put the textures I assume, just go into the render menu, and under get then select the image, of course the fun part is trying to figure out what textures were used for what.
Oh another question, we these xsi files or an import to xsi from some format like obj? If they are obj then you will have to reassign the textures.
Another thing you can do is open the model you want to edit, look at the bottom left and there should be a message saying can't find texture and it will show a path, try replicating that path and put the textures in there and it might find them.
Oh another question, we these xsi files or an import to xsi from some format like obj? If they are obj then you will have to reassign the textures.
Another thing you can do is open the model you want to edit, look at the bottom left and there should be a message saying can't find texture and it will show a path, try replicating that path and put the textures in there and it might find them.
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Fixing texture paths in your scene
Using his building1_1.scn as examplefiddler_on_the_roof wrote:i DLed dragonum's utapau assets, and i know they are textured but there is no texture i XSI. i assume this is because it can't find the textures because they aren't in the same spot as he had them. is there a way to get those textures back, how he had them?
Open the scene file
Go to File>External Files
Cleanup first -
- Delete unused Materials
Delete Unused Sources/Clips
Dragonum stated that he used textures from the Utapau assets, so set all of your texture paths to this folder:
C:\BF2_ModTools\assets\worlds\UTA\msh
or copy all the necessary textures to your own location and set the path there.
To fix all the paths at once in the External Files Manager look under Actions then click on Search and Replace
Leave the Filetype at All
String to Search - Pictures\utapau
String to Replace - C:\BF2_ModTools\assets\worlds\UTA\msh
Press OK
This will set your paths that previously began like this for example:
Pictures\utapau\uta1_bldg_building02.tga
to this:
C:\BF2_ModTools\assets\worlds\UTA\msh\uta1_bldg_building02.tga
You're done! Exit the External Files Manager and continue to work.
http://softimage.wiki.softimage.com/xsi ... files1.htm
Usually only if they aren't accompanied by an mtl file or if the export was somehow broken during the process. Not all applications import/export obj/mtl files the same way which is a shame, it seems the obj format has been mutilated by lots of programmers in many different applications.FragMe! wrote:...If they are obj then you will have to reassign the textures.
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fiddler_on_the_roof
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Re: Textures gone after move/dl
ok, thanks
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