I checked out the Tat Hero Assualt lua file, it looks like this:
Code: Select all
SetMemoryPoolSize ("ClothData",20)
SetMemoryPoolSize ("Combo",30)
SetMemoryPoolSize ("Combo::State",500)
SetMemoryPoolSize ("Combo::Transition",500)
SetMemoryPoolSize ("Combo::Condition",500)
SetMemoryPoolSize ("Combo::Attack",400)
SetMemoryPoolSize ("Combo::DamageSample",4000)
SetMemoryPoolSize ("Combo::Deflect",88)Thanks for any input.
Fusillade24
