Battle Above Endor Map Annoucement
Moderator: Moderators
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xwingguy
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manco
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Tuskenjedi
Hey xwingguy! Make sure you put a high unit count for a map that big! sometimes big maps get ruined when there's an average to low unit count. Ur map is awesome! r there going to be any added sides? just asking. U rock! :chew: And u totally cannot forget unit pathing! I dont know how to do it myself, so I'm sort of not the one to be talking, but we dont want ur units attacking walls do we? Yeah and is there any way to raise the objective number through the LUA? I saw something that said -1 reinforcements or something. U have probably already thought of that, and I'm not good at LUAs at all, so I'm proobably wrong.
Just some friendly reminders!

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Blackrider
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Thrawn
About the point discussion earlier, you could just make it so that there are unlimited PT's and either make it so that whoever loses all their command ships (SD's and such) loses. You could also make it so you have a limited # of reinforcements (make it alot) and make it that you lose alot of men when a command ship is destroyed.
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xwingguy
I don't think I can do that. The distance between the hangar and directly underneathe the command deck at the same height as the hangar alone is 896 meters elevator would add at least 300 meters to that. That distance just becomes to much to cover on foot.manco wrote:is that command deck acssesable if so you could maybe (with his permision of course) use lord bandu's elevator thingy
As comparison: hangar to hangar of the Star Cruiser is 635 meters.
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xwingguy
I haven't started ai pathing yet, it's gonna have to be the last thing to be done.Tuskenjedi wrote:Hey xwingguy! Make sure you put a high unit count for a map that big! sometimes big maps get ruined when there's an average to low unit count. Ur map is awesome! r there going to be any added sides? just asking. U rock! :chew: And u totally cannot forget unit pathing! I dont know how to do it myself, so I'm sort of not the one to be talking, but we dont want ur units attacking walls do we? Yeah and is there any way to raise the objective number through the LUA? I saw something that said -1 reinforcements or something. U have probably already thought of that, and I'm not good at LUAs at all, so I'm proobably wrong.Just some friendly reminders!
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manco
- jangoisbaddest
- Lieutenant General

- Posts: 661
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I seem to remember someting about teleporting consoles. Perhaps one of them could transport you to the bridge....?
OH! Epiphany!
If you DO do the bridge, you could use the windows from Polis Massa! You could have the windows be right up to the hull, but not acutally touching it (and therefore have no distorted sense of position or unsightly objects hanging out of the command deck). That would be awsome.
OH! Epiphany!
If you DO do the bridge, you could use the windows from Polis Massa! You could have the windows be right up to the hull, but not acutally touching it (and therefore have no distorted sense of position or unsightly objects hanging out of the command deck). That would be awsome.
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xwingguy
I forgot about those remote turret console tranporters (bangs head on wall)jangoisbaddest wrote:I seem to remember someting about teleporting consoles. Perhaps one of them could transport you to the bridge....?
It should work, thanks a lot.jangoisbaddest wrote:OH! Epiphany!
If you DO do the bridge, you could use the windows from Polis Massa! You could have the windows be right up to the hull, but not acutally touching it (and therefore have no distorted sense of position or unsightly objects hanging out of the command deck). That would be awsome.
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Lateralusj00
X-Wing, I have a really important question that I hope you are aware of. With all of this space inside the capitol ships, how are you going to assault an enemy ship from the inside without having to retry a dozen times? It's only a major problem in multiplayer (if this map would even work in multiplayer). Running around in there a player will get shot a lot, and when you get shot too much, you die. And when you land a transport inside an enemy ship, other players will destroy it. And when you die, and it's destroyed, you'd have to respawn in your own ship and take another transport?
Are you aware of this, and have you any ideas?
Are you aware of this, and have you any ideas?
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EmperorDonkey
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NegativeSmiley
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YT-1300
hi. sry. im a little lazy to look through all the pages so: how cap ships are the supposed to be in this space battle. i ask cause the battle for endor was huge, but from wat i see in the pics, it looks like there are only two main cap ships right next to each other and two or 4 frigates floating above or along side the main cap ships? is this final or have you just not got to adding the others in yet. sry if this sounds like complaining or pushy. its not supposed to. good work on the insides though. i cant wait to explore them!
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EmperorDonkey
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xwingguy
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yankeefan05
- Sith

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