WWII: The Pacific (Update Coming Soon)

Working on a new map? Have a new mod out for swbf2?! Post an announcement of the up-coming release here.

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WWII: The Pacific (Update Coming Soon)

Post by (Anonymous) »

I've been working on a WWII map for a week or two now and I think it is ready for WIP.

Map: 65%
Sides: 25%
Misc: 60%

Credits:
Bobfinkl & WWII Frontlines Team
Lord Bandu
Eddie

To do:
Finish U.S. weapons
Finalize U.S. skins
Perfect Japanese skins
Make Japanese weapons
Add some more details to map (pathing, smaller props, barriers, better trees, etc.)

Screens:
Hidden/Spoiler:
ImageImageImageImage
American Soldier:
Hidden/Spoiler:
Image
Ingame shots tommorow :oops:

UPDATE-------------------------------
The river bank have been completely redone! More tree variation, more rubble, more bushes!
Hidden/Spoiler:
Image
Hopefully more historically accurate american:
Hidden/Spoiler:
Image
UPDATE--------------------------------
Ingame pics!!! The sky is still Yavin, I changed it but due to an error on my part it is still yavin in the pics:
Hidden/Spoiler:
ImageImageImageImage
UPDATE------------------------------
Let there be light! (and no more fog or yavin sky :roll: )
Hidden/Spoiler:
Image
UPDATE-------------------------
Most accurate American yet:
Hidden/Spoiler:
Image
Last edited by (Anonymous) on Tue Dec 15, 2009 12:03 pm, edited 10 times in total.
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Re: WWII: The Pacific

Post by Fierfek »

Wow-wow-wow! Looking great from the ZE pics! I'll be keeping my eye on this one!
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Re: WWII: The Pacific

Post by (Anonymous) »

thank you :D
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Re: WWII: The Pacific

Post by Nova Hawk »

Wow, that looks really great! Is this your first map??

offtopic: Happy Thanksgiving!
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Re: WWII: The Pacific

Post by Broken_box »

Looks interesting, I'll be more constructive soon (promise)
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Re: WWII: The Pacific

Post by biohazard »

The buildings and stuff look awesome, but the trees definitely need a bit work. They feel like they just don't fit in, maybe use more brush and dead tree props instead.
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Re: WWII: The Pacific

Post by Lord Bardar »

woah, that soldier needs some working before you release this map. i would suggest you watch saving private ryan, or band of brothers, but this since this in the pacific, i recommend either flags of our fathers or letters from iwo jima (flags of our fathers is obviously the more american-oriented film, so it's best you watch that one more, although both are great).
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Re: WWII: The Pacific

Post by General_Nate »

Hmmm, looks good for a start, but you need to work on the environment. Like more/better trees.

I like the lighting, good job there. And I think the American soldier looks good, but as said above, it kinda needs some work. But I understand, I remember my Terminator skin before AQT saved the day.

Alright Par, looks like someone's taken the baton. :wink:
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Re: WWII: The Pacific

Post by (Anonymous) »

If anyone is willing to try their hand at skinning the soldiers, be my guest. (I do not meen that in a spiteful way) :yes:
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Re: WWII: The Pacific

Post by DarthD.U.C.K. »

it doesnt look bad, but not yet like a complete map, its pretty flat and "undetailed"
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Re: WWII: The Pacific

Post by Master_Ben »

And big. If you're gonna have a map that big, you're gonna need lots of props, and lots of CP's, or make it smaller. A big map can be much worse than a small map of the same quality.

Aside from that, it looks like a great start! Keep it up.
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Re: WWII: The Pacific

Post by (Anonymous) »

I am aware of that, it is going to have lots of units, 7 cps and foliage :wink:

Edit: Surprisingly, it is big, but not as huge as you might think :mrgreen:
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Re: WWII: The Pacific

Post by Master_Ben »

Wow, those ingame pics totally changed from what I imagined the thing to look like. Still looks flat and prop-scarce, but it's definitely comin' along. :wink:
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Re: WWII: The Pacific

Post by Nova Hawk »

The map is quite impressive. Keep it up!
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Re: WWII: The Pacific

Post by bobfinkl »

The map needs, as others have said more cover and better trees (I believe Obiboba3po has some nice looking palm trees perhaps ask him about it). Also of course change the sky, but don't forget I see you have great lighting but for it to affect the terrain you need to "Burn" the terrain click the Image button and the option will appear.
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Re: WWII: The Pacific

Post by (Anonymous) »

oh, so that's why my last maps lighting was wierd :roll:
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Re: WWII: The Pacific

Post by B-1Burt »

Looking good, much better than alot of first time maps. But I have some recommendations, just stuff to help out the map.

Trees need work, the palms aren't all that bad, what you really need to do is shape them up. What I mean is they need o be tilted to the side or twisted, trust me it makes a difference.
Star Wars hanger needs to go, that one hanger was not around during WW2.
The landscape needs more trees, I think you were going for a jungle, if that's the case then even more foliage is in order.
The map needs turrets, more specifically machine gun nests, pill boxes, bunkers and artillery batteries.
The American's need a flamethrower, you know as their special class.

Look at some pictures from different battles and soldiers, to get a feel for what you're modeling. Also consider adding tunnels, trenches and fox holes, to add variation to your cover. If you want to power up your commander give him air raid or battleship bombardment perks. Just ideas, but you probably thought of these already. I'm excited for this one, keep it up! :thumbs:
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Re: WWII: The Pacific

Post by (Anonymous) »

thanks for the suggestions, I do have a plan for the starwars hanger, I'm going to reskin it for a bomb shelter :D

EDIT: and yes, i am going for a jungle!
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Re: WWII: The Pacific

Post by Nova Hawk »

Congrats on changing the sky, no body likes the Yavin one.

Btw, could I see this map with a night sky?

EDIT:
Might I suggest maybe adding in the DT era for this map??
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Re: WWII: The Pacific

Post by Darth_Squoobus »

The textures of the riverbank need to be blended better.
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