Killing Jedies
Moderator: Moderators
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Stellcat
uuummmmmmmmmmmmmmmmmm..........no................
well..........................mayby............................
u........uuuuuuu.......I um...........................Yes............
WRAGHHH!!! I'm really sry tp pseter you!
But I can skin but can't get it in game or make sides!
I tryed the new pro verson but I get an error whenever O try to edit a side.
Or even open it!
But the old one still works.
I know you must be getting tierd of this
It's like my game hates me!
AARRGGHH!!!!
WHY MUST IT BE!!
I honestly can't seem what I'm doing wrong.
I'm going to try again.....................sigh.................do that tut step by step one more time.......................................
well..........................mayby............................
u........uuuuuuu.......I um...........................Yes............
WRAGHHH!!! I'm really sry tp pseter you!
But I can skin but can't get it in game or make sides!
I tryed the new pro verson but I get an error whenever O try to edit a side.
Or even open it!
But the old one still works.
I know you must be getting tierd of this
It's like my game hates me!
AARRGGHH!!!!
WHY MUST IT BE!!
I honestly can't seem what I'm doing wrong.
I'm going to try again.....................sigh.................do that tut step by step one more time.......................................
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Sleepingkirby
Hoth errors
Hi, I'm new so please excuse me if this is a dumb question/question that's already addressed ( I did a search and I didn't find any thread similar to this)
I just did the killable jedi thing. However >.<, it works for all maps but the hoth map. My theory is that, by default, those large walkers aren't part of the imp.lvl if you compile it via the mod tool. If anyone can confirm/know how to solve this, I would like to know. Thanks in advance.
P.S. Thanks for this tutorial, I've scratching my head at how this mod tool works for a while now.
P.P.S. Oh yeah, does anyone know if the 1.2 update troop adjustment from LucasArts are the same stats as the mod tool's?
I just did the killable jedi thing. However >.<, it works for all maps but the hoth map. My theory is that, by default, those large walkers aren't part of the imp.lvl if you compile it via the mod tool. If anyone can confirm/know how to solve this, I would like to know. Thanks in advance.
P.S. Thanks for this tutorial, I've scratching my head at how this mod tool works for a while now.
P.P.S. Oh yeah, does anyone know if the 1.2 update troop adjustment from LucasArts are the same stats as the mod tool's?
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pYRo
RE: Hoth errors
i d/l the allied factions playable with lightsabers mod at filefront and the at-sts and snow speeders in the hoth level are gone, whenever i log into a server on the internet as soon as i log in it kicks me right off and says that an error has occured and shuts the game off, and i cant play tatoine in instant action mode and i do not know how to take the stupid thing off!! does anyone ele have these problems?
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Leviathan
- Missing Jedi Admin
- Posts: 3277
- Joined: Fri Nov 12, 2004 2:54 pm
- Projects :: No Mod project currently.
- xbox live or psn: No gamertag set
RE: Hoth errors
1.2 Patch only affects terrestrial vehicles' health, Jet Trooper pack's recharge time, make Dark Trooper's cannon more accurate and increase Droideka's shield resistance...Oh yeah, does anyone know if the 1.2 update troop adjustment from LucasArts are the same stats as the mod tool's?
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Saturn_V
- Emperor's Hand
- Posts: 487
- Joined: Sun Dec 26, 2004 12:11 pm
- Projects :: No Mod project currently.
- xbox live or psn: No gamertag set
- Contact:
RE: Hoth errors
http://www.secretsociety.com/forum/disp ... sp?mid=275
I asked about this a while ago on psych0fred's board, the 1.2 values for the DarkTrooper jetpack are listed in the thread.
I asked about this a while ago on psych0fred's board, the 1.2 values for the DarkTrooper jetpack are listed in the thread.
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Sleepingkirby
