I tried to put Caleb and Syth's underhanded chaingun model and animation in my map. I downloaded the files, put the gunner anim, zaabin, and zafbin files in my side's munged directory, and added AnimationName = "gunner" to my unit's odf. Yet in-game, the unit holds the chaingun out in front of him, the same animations as the default chaingun.
The only Severity: 3 error I got was:
Code: Select all
Message Severity: 3
.\Source\LuaHelper.cpp(312)
CallProc failed: bad argument #2 to `SetBleedingVoiceOver' (number expected, got nil)
stack traceback:
[C]: in function `SetBleedingVoiceOver'
(none): in function `ScriptInit'
And here's my unit's odf, if you want it:
Thanks for any help.