Getting skins ingame for only my custom map [solved]

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MileHighGuy
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Getting skins ingame for only my custom map [solved]

Post by MileHighGuy »

I would like to know, how would you get a custom side .lvl to use in only a custom map built with bfbuilder pro(for skins) i have looked alot and cannot find the answer, i know how to replace it for all maps but not just one. i can do this for swbf2. Thanks in advance
Last edited by MileHighGuy on Mon Dec 29, 2008 5:50 pm, edited 1 time in total.
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Teancum
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Re: Getting skins ingame for only my custom map

Post by Teancum »

The map needs to be built to use custom sides if you want to do it for just one map. Otherwise you need to do some hex editing.
MileHighGuy
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Re: Getting skins ingame for only my custom map

Post by MileHighGuy »

any links to a tut on how to build it that way? im sorry if im coming out as a noob im just used to swbf2 modding
EDIT: i figured it out on my own, pretty easy actually. sorry for starting a :spam: thread

i just selected create new side on the bfbuilder pro sides tab and used my swbf2 knowledge from there
Terror_Tot_John
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Re: Getting skins ingame for only my custom map [solved]

Post by Terror_Tot_John »

i am not sure if i give you now the right answer for your question!

if you want to have a custom side in a custom map its easy!
you just need the bfbuilder pro!

here is a small tutorial!
1. open bfbuilder pro
2. create a new project with the mapname of the custom map you want to put in the side folder!
3. click on edit and open as example "CW Mission LUA" (or GCW Mission LUA)
4. now search these lines:
ReadDataFile("SIDE\\cis.lvl",
"cis_inf_basic",
"cis_inf_countdooku",
"cis_inf_droideka");
ReadDataFile("SIDE\\rep.lvl",
"rep_inf_basic",
"rep_inf_macewindu",
"rep_inf_jet_trooper");
5. change ReadDataFile("SIDE\\rep.lvl", and ReadDataFile("SIDE\\cis.lvl", to ReadDataFile("dc:SIDE\\rep.lvl", and
ReadDataFile("dc:SIDE\\cis.lvl",
6. do the same with galactic civil war!
7. go back to bfbuilder pro and click on "sides" and then on "import retail side"
8. import "rep", "cis", "all", "imp"
9. close the LUA and munge the project!
10. go to C:\BFBuilder\AddOn and look for the map you munged
11. open it! click on _lvl_pc, then on side!
12. now you copy the custom side you downloaded and put it into the the side folder! (overwrite everything!)
13. now go back to _lvl_pc and open the folder that is called as your ModID!
14. in the folder there should be a .lvl file called as same as your ModID, delete it!
15. go to the custom map you want to have and open it!
16. click on _lvl_pc and open the ModID folder!
17. copy the .lvl file inside the folder and put it into YOUR ModID folder!
18. now copy the map into your battlefront - addon folder and play the game :)

i hope you understood the tutorial!
maybe i'll give some screenshots later!
MileHighGuy
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Re: Getting skins ingame for only my custom map [solved]

Post by MileHighGuy »

hey thanks with that tut i made this
Image

battlefront 2 clones :) this should be added to the how to thread
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