Vimbar: Order 66

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Snork
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Vimbar: Order 66

Post by Snork »

Jedi Master Varsnak was on the planet Vimbar when Order 66 was given. A force of Clones attacked the island where he was hiding and the local police are attempting to defend the Jedi, fighting on the rooftops of houses. The Republic has hired a Bounty Hunter to do their dirty work, but are paying him for every officer he kills aswell.

Need to do:
-possibly add more buildings
-fix buildings so bots don't get stuck, cover glitchy spots where bots get stuck, etc.
-add planning (this is gonna be hell)
-localize
-tweak everything

Images:
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Last edited by Snork on Sat Feb 26, 2011 11:21 pm, edited 1 time in total.
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ACEwithSPADES
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Re: Vimbar: Order 66

Post by ACEwithSPADES »

This looks really nice :D just wondering if the police are reskinned from the original naboo guards? i can't really tell from the pics, also are the troopers skins tinged green or is that the lighting?
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Re: Vimbar: Order 66

Post by agentsmith38 »

Wow, i love that lighting! This map looks great. I can't wait to play it
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Re: Vimbar: Order 66

Post by Snork »

Yes, they're naboo gaurd reskins. It is just the lighting, I made it really dark cause I like dark maps. :)
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Re: Vimbar: Order 66

Post by DarthD.U.C.K. »

wow, the ze-shot looks great! the city.on-mountainside concept is really cool!
however you should really change the texture/lighting, ingame it looks far too muddy/unvaried to be believeable in my opinion.
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Re: Vimbar: Order 66

Post by Snork »

Yeah yeah yeah, I know :P I knew this map was gonna be really simple, I mainly just wanted to get the idea out there. I will work on it though.
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Re: Vimbar: Order 66

Post by commander501stappo »

Awesome, your map looks great. :D
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Re: Vimbar: Order 66

Post by modmaster13 »

I can't trust my eyes! :eek:




This is awesome! :D
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Re: Vimbar: Order 66

Post by naru1305 »

WOW, awesome and great light :yes:
go on for it :thumbs:
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Re: Vimbar: Order 66

Post by Snork »

Image
Image

I added some background details and more land to prevent Random Water Crash Syndrome, and started adding planning and barriers. As you can imagine, it is hell. I'm losing patience, so I think I'm done modding for today, but I can see this map being done by mid-march perhaps.
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Re: Vimbar: Order 66

Post by acryptozoo »

Awesome :D
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Re: Vimbar: Order 66

Post by agentsmith38 »

I added some background details and more land to prevent Random Water Crash Syndrome, and started adding planning and barriers. As you can imagine, it is Diet Dr. Pepper. I'm losing patience, so I think I'm done modding for today, but I can see this map being done by mid-march perhaps.
Wow, I'm seriously excited for this one. If you need any help with beta testing or maybe a skin or exporting models or new player models or... ANYTHING! I'm right here!
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Re: Vimbar: Order 66

Post by SAMofBIA »

hold your horses there eager mcbeaver XD, he hasnt asked for anything yet XD
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Re: Vimbar: Order 66

Post by Firefang »

Very nice looking map. Can't wait to see where it goes
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Re: Vimbar: Order 66

Post by agentsmith38 »

SAMofBIA wrote:hold your horses there eager mcbeaver XD, he hasnt asked for anything yet XD
Lol, couldn't hold my excitement. Just wanted to give him the heads up.
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Re: Vimbar: Order 66

Post by commander501stappo »

Nice, I like the island in the background :yes:
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Re: Vimbar: Order 66

Post by Anakin »

Hidden/Spoiler:
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:lol:

this can become a good map but i think there is to much rain, green now and it is too dark
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Re: Vimbar: Order 66

Post by Snork »

Made the rain less intense, it looks much better. Thanks for the suggestion!
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Re: Vimbar: Order 66

Post by bobfinkl »

Excellent concept and execution, it truly looks great. However a few suggestions that could make the environment more realistic and exciting; remove the white fog in the background that came with your sky file it really doesn't fit (just remove the lines relating to fog in the .sky file), add some lights (or fire) across the map that actually give light changes to give contrast (this is often how professional mapmakers make night maps look more exciting than just plain darkness). Besides that you've done a great job and I will surely be downloading this when it is released.
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Re: Vimbar: Order 66

Post by Snork »

Thats a great idea, thank you :)
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