Now then, I'm AgentSmith_#27 and I'm an embarrassment to learners everywhere.
I'm just starting with the modtools and am trying to make myself an arena map so I can accomplish a few goals and get my feet wet, I've learned some of the basics already (never, ever overestimate me though ) and followed the tutorials that came with the documentation, and used some here on gametoast, but I haven't accomplished a whole lot, here's my biggest problem:
One of my major goals for my first map was to change the yavin sky to the polis massa sky, I followed the tut included in the getting started document and All appeared well, it shows up as the massa sky in ZE etc etc. but when I munge I just get the default yavin sky
Also I've followed the tutorial for adding water that can be found here on GT, (I know it's for BF1 but comments said it can work with BF2) but when I try to click it into my map absolutely nothing happens
Note: I would never ever post this in as of itself, but I figure it's the easiest way to answer my question as long as I already posted:
is it possible at all for one to say, go into a space map and take the middle ODF in a ship (the part that has the hanger and stuff) and edit it so that I can separate the hanger as a separate object, etc (I mean outside of making an entirely new model)
^I ask this for future reference
I'm guessing it can't be done in ZE, but you could bring the ODF into a separate modding program and do it that way?
Thank you for all the time to read my extremely noobish questions, please do not hate me






