Thanks in advance...
Sky Rotation Speed
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- Lozza
- Lieutenant Colonel

- Posts: 543
- Joined: Tue Jan 05, 2010 5:11 am
- Location: Australia. Melbourne
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Sky Rotation Speed
I'm going to make my first map but before I start I need to know how to change the speed of the sky rotation. I used the default Kas2.sky speed.
Thanks in advance...
Thanks in advance...
-
genaral_mitch
- Jedi

- Posts: 1056
- Joined: Fri Aug 14, 2009 12:32 am
Re: Sky Rotation Speed
Scroll down to this part and change it to something you want
EDIT: Oh, do you want to make a different sky rotate? If so, then add the line above.
Code: Select all
DomeModel()
{
Geometry("kas2_sky_clouds");
rotationspeed(0.004, 0,1.0,0);- Lozza
- Lieutenant Colonel

- Posts: 543
- Joined: Tue Jan 05, 2010 5:11 am
- Location: Australia. Melbourne
- Contact:
Re: Sky Rotation Speed
Thankyou
I knew it was something to do with that
I knew it was something to do with that
-
genaral_mitch
- Jedi

- Posts: 1056
- Joined: Fri Aug 14, 2009 12:32 am
Re: Sky Rotation Speed
Just put it on every model in the skydome if you want everything to spin.
