Map crash when adding more than one hero [Solved]
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- Texas5407
- Recruit Womprat Killer
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- Joined: Sat Dec 12, 2009 6:54 pm
Map crash when adding more than one hero [Solved]
I have created 3 new heroes with new animation for everyone. But when I have added them to a map, it has crashed to desktop. Then I have added only one hero, and the map has worked. I have checked up all 3 heroes separately, and they perfectly work with their animations. But when I add more than one of them to the map, the map fails. Any ideas to help?
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myers73
- Lieutenant General

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Re: Map crashes to desktop
im guessing that your memory pools are full, post your BFront2.log If you dont know how to get that then see the FAQ thread at the top of this forum
- Texas5407
- Recruit Womprat Killer
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Re: Map crashes to desktop
Message Severity: 3
C:\Battlefront2\main\Battlefront2\Source\Combo.cpp(1169)
Combo::State::Transition::If allocated out of order
Message Severity: 3
C:\Battlefront2\main\Battlefront2\Source\Combo.cpp(1169)
Combo::State::Transition::If allocated out of order
Message Severity: 3
C:\Battlefront2\main\RedEngineFL\Memory\RedMemory.cpp(538)
Allocating 3601920 bytes failed - no free blocks left in Heap 5 (Runtime)
C:\Battlefront2\main\Battlefront2\Source\Combo.cpp(1169)
Combo::State::Transition::If allocated out of order
Message Severity: 3
C:\Battlefront2\main\Battlefront2\Source\Combo.cpp(1169)
Combo::State::Transition::If allocated out of order
Message Severity: 3
C:\Battlefront2\main\RedEngineFL\Memory\RedMemory.cpp(538)
Allocating 3601920 bytes failed - no free blocks left in Heap 5 (Runtime)
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myers73
- Lieutenant General

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Re: Map crashes to desktop
your .COMBOs are coded wrong, and your memory pools are full, not sure which ones though
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kinetosimpetus
- Imperial Systems Expert

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Re: Map crashes to desktop
or the combos are right, and the memory pools are too small to hold them all. look at the memorypool sections of a hero assault map.
- Texas5407
- Recruit Womprat Killer
- Posts: 8
- Joined: Sat Dec 12, 2009 6:54 pm
Re: Map crashes to desktop
Thanks, I have solved the problem
I have copied options of memory pool from heroassault script to my conquest script. It has worked! Big thanks! 
