Rends Tatooine Mos Eisley Announcement

Working on a new map? Have a new mod out for swbf2?! Post an announcement of the up-coming release here.

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Teancum
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Post by Teancum »

Greedo
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Post by DeathRow »

Image

Thats a Rodian.
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Post by arty »

Sweet a rodian :D
PieDude797

Post by PieDude797 »

That's gona be in the game?
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Post by DeathRow »

Teancum wrote:Oh hey Rends, I have a rodian 100% prepped to be enveloped.
Maybe, if Rends accepts Teancum's rodian.
Protector_Pulch

Post by Protector_Pulch »

trainmaster611 wrote:You finally go the 2nd one skinned :lol:

I see you added those dinosaur walking things 8)
FYI:
That's a dewback in first picture. The mount of many imperial sandtroopers.

@Topic: You're speeders are awesome, Rends. And, btw, everything's clear now as to that 'flyable'-discussion.

Man, those Rodians changed in the last 4000 years...in Kotor (which I'm playing since a week) their snouts are very pointed - a proof for Evolution in the Star Wars universe ?
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Post by The_Emperor »

Nice speeders :D Love that second one

BTW
The_Emperor wrote:I was thinking by the way, rodians have bigger heads than people, isn't it possible to model a head and stick it on a unit like our man Teancum did with Luminari/ the Twi'lek male and others? That'd be way easier than making an entire new model....
epena wrote:No, I dont think that their heads are THAT big, and the msh wont move when the head moves in an idle animation and a hunam face sticking out of a rodian would look very disturbing indeed.
How did you manage to make the Rodian Tean'?
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Post by Epena »

Lol! I thought of exactly that same post...but what's scary is that you remembered it and dug it up. :shock:
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Post by Dohnutt »

Theres dewbacks? Wow. Now THAT'S going above and beyond. :)
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Post by DeathRow »

Dewbacks wont be vehicles...right?
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Post by trainmaster611 »

No he said somewhere in the first four pages (I must ahve a good memory! :) ) that they would jsut be props.

Will they be animated? :|
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Post by Galactic_Marine »

I hope they are. Dewbacks just sitting there being stiff would chip away at the realism...
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Post by PvtParts »

from what I understood the dewbacks already had animations..just not nearly enough to work as a vehicle (though I dont know if this is true or what these anims would be off)..

If anims dont work...a sound region/space (dont know which does what) with dewback noises would make up for it.
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Post by PieDude797 »

That would be really cool in-game. So, will we be able to play as him, or, is it just like, a person prop thing?
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Post by trainmaster611 »

Dude, did you ever notice you have a hard time reading the threads :|
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Post by arty »

trainmaster Ive kinda realized you have been rude lately. first you say SmybolS is blind and then you say piedude797 is horrible at paying attention.
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Post by Gogie »

his insults are good though lol
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Post by trainmaster611 »

Gogie its not that funny :roll: And I'll work harder to stop that
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Post by Lord-Bandu »

Looks great Rends.
PieDude797

Post by PieDude797 »

Oh, i see now trainmaster, I do tend to overlook a lot of things though, just so you guys know...
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