Yes fun!
But no fun today!
I was actully editing the darktrooper odf.
That's all.
I think the only thing I'm not doing right is with the lua file.
I'm not sure where it is.
And I know that's important.
I'll take psychos post and tell you where things go wrong for me.
"Message: Since this tool is going to take a while I thought I'd let you know what you need to do to add one of the existing sides to a project for editing.
First and most important you have to change the path in the mission lua to point to the dc (downloadable content) folder. In this example I'll tell you how to add the alliance side and set it up that it will munge and be included in an addon. Warning, it makes for a 63 mb download zipped.
First edit your mission lua so instead of loading SIDE\\all.lvl it loads dc:SIDE\\all.lvl"
(First thing) Where is the mission lua file?
Next copy the alliance side folder from Assets into your project's side folder. You'll see there's already a GAM folder I left behind that isn't being munged with your world.
Now the hard part, modifying the munge.
Go into the _build_pc folder and edit the munge.bat file there. You'll see a section I commented out that looks like this:
REM STARTSIDES
REM cd GAM
REM @call munge.bat
REM cd ..
REM ENDSIDES
Remove the REMs and change the GAM to an ALL as follows:
REM STARTSIDES
cd ALL
@call munge.bat
cd ..
REM ENDSIDES
"Now edit the clean.bat under _build_pc, replace GAM with all in the one place it appears there.
Go into the _build_pc\sides folder and you'll see a GAM folder left behind there as well as clean.bat, munge_fpm.bat, and munge_side.bat. Edit the clean file and change GAM to ALL. Next make a copy of the GAM folder and rename it ALL. Go into the ALL folder and you'll see a folder called munged as well as clean.bat and munge.bat. Edit munge.bat and replace GAM with ALL.
Now back out of _Build_pc and open _lvl_pc. Create a folder called FPM under _LVL_PC. I think FPM needs to be all caps. Now open FPM and create a folder call ALL. Make sure all of the folders under _LVL_PC are writeable.
Keep in mind that these instructions are specific to the sides that shipped with the game. As it comes to creating new sides with new animations and new first person models, etc, the instructions get really hard or I finish the tool.
Go back into your project's sides folder where you copied the alliance assets and start changing them. I don't I forgot anything, but if you munge and the levels starts crashing let me know and I can figure out what I skipped. When I tested it myself the only problem I had was making sure _lvl_pc and _build_pc were writeable."
(Part two)
And I do all the replacing "Gam" just with imp cause I'm editing the darktrooper.
So this is where I'm at.
Everytime I think I'm done and I try to munge it.
By the end of the process It says 0 files copied!!!
And sometime 3 files copyed.
But they are only little 1kb files that are not an IMP side.
So that's where I'm at.
I know this must be a little anoying so I think you people for your long suffering.
(LLOOONNGG SSSUFERING!)
Stellcat + battlefront odf editing + STUPIDITY =............................
.........
Lord of the idiots
