Hex-Editing?

In this forum you will find and post information regarding the modding of Star Wars Battlefront 2. DO NOT POST MOD IDEAS/REQUESTS.

Moderator: Moderators

Post Reply
User avatar
trainmaster611
Sith Lord
Sith Lord
Posts: 1779
Joined: Thu Aug 24, 2006 5:22 pm
Projects :: No Mod project currently.
Games I'm Playing :: I have not listed any games yet
xbox live or psn: No gamertag set
Location: Building a railway to Coruscant
Contact:

Hex-Editing?

Post by trainmaster611 »

I keep seeing stuff on forums about hex editing but I don't know what it is. :? What is it? :?:
Adreniline
Command Sergeant Major
Command Sergeant Major
Posts: 290
Joined: Fri Oct 28, 2005 8:24 pm
Projects :: No Mod project currently.
xbox live or psn: XTIndie
Location: Coffee Centre of the World
Contact:

Post by Adreniline »

Hex Editing is editing the hexadecimal digits in a file.

hexadecimal is shortened to "Hex"
User avatar
trainmaster611
Sith Lord
Sith Lord
Posts: 1779
Joined: Thu Aug 24, 2006 5:22 pm
Projects :: No Mod project currently.
Games I'm Playing :: I have not listed any games yet
xbox live or psn: No gamertag set
Location: Building a railway to Coruscant
Contact:

Post by trainmaster611 »

Ok, numbers and digits don't really mean anything to me. :yodaful: I was looking more for something like what it actually does and why ppl use it. :calmon:
Darth_Z13
Jedi High Council
Jedi High Council
Posts: 2275
Joined: Sat Jun 17, 2006 9:51 am
xbox live or psn: Xanthius Wylon
Location: Canada

Post by Darth_Z13 »

It's modifying the packaged .LVL file, you know like like MISSION.LVL and those files...
Adreniline
Command Sergeant Major
Command Sergeant Major
Posts: 290
Joined: Fri Oct 28, 2005 8:24 pm
Projects :: No Mod project currently.
xbox live or psn: XTIndie
Location: Coffee Centre of the World
Contact:

Post by Adreniline »

In other words, Hex Editing lets you change things that initially were not meant to be changed, leastwise, not as easily....
User avatar
guru
Jawa Admin
Jawa Admin
Posts: 2390
Joined: Thu Oct 14, 2004 8:45 pm
Projects :: swbf 1 vanilla
Games I'm Playing :: any mobile rpg

Post by guru »

you can edit any game or application using a hex editor, altering code bytes to make "un official mods to almost anything out there", its how mods are made for games that dont have mod tools :)
User avatar
Broadus
Second Lance Corporal
Second Lance Corporal
Posts: 110
Joined: Thu Sep 21, 2006 1:23 am
Projects :: No Mod project currently.
Games I'm Playing :: I have not listed any games yet
xbox live or psn: No gamertag set

Post by Broadus »

Hex editing is also terribly limiting. If you add or remove hexadecimal digits, rather than changing them, you will basically ruin the file's functionality.
Hex editing for Star Wars Battlefront 2 is basically how players make little, fun mods that change classes in the game, but don't add anything like textures/sounds.
User avatar
trainmaster611
Sith Lord
Sith Lord
Posts: 1779
Joined: Thu Aug 24, 2006 5:22 pm
Projects :: No Mod project currently.
Games I'm Playing :: I have not listed any games yet
xbox live or psn: No gamertag set
Location: Building a railway to Coruscant
Contact:

Post by trainmaster611 »

But we do have modtools so why do ppl find it necessary to use Hex editing? :? To edit things that normally aren't edited by ZE or anything like that? :3po:
User avatar
Broadus
Second Lance Corporal
Second Lance Corporal
Posts: 110
Joined: Thu Sep 21, 2006 1:23 am
Projects :: No Mod project currently.
Games I'm Playing :: I have not listed any games yet
xbox live or psn: No gamertag set

Post by Broadus »

Because hex editing can make for fun, impromptu changes to the game without the need for munging, even if it's easier and more effective to change a map by editing .LUAs.
Post Reply