Tie Mauler

How to create models in XSI and other 3D applications and make them work in Battlefront 1 & 2. Post models, tips for application usage and share anything XSI, 3DMax, SketchUp, etc.

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DooFi

Post by DooFi »

both models look pretty much finished to me, so they could only work together on the texes and on the game implementation, but thats of course crap, since the models are different from each other ;)
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Post by JabbaLovesLava »

Rekubot, did you get my PM?
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Post by Rekubot »

Yes I did Jabba, sorry I didn't reply. Basically the texture looks so bad because I have used the tie fighter's texture (hey, it was my first model, give me a break :P) and lots of the mapping is focused on one wiry-looking area, making it pretty much impossible to give it a decent-looking texture. Not sure if that made sense or not, LoL.
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Post by Ipodzanyman »

I was able to get it to work REkunot!
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Post by Rekubot »

It's Rekubot, LoL, but that's good news to hear. You like it?
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Post by JabbaLovesLava »

That still doesnt answer my question :)
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Post by Rekubot »

Yes it does, because it isn't possible to give it a better texture. And you asked for the UV maps (or something, I wasn't entirely sure what you meant, texturing is still new to me) so that you could reskin it. But with practically every mesh pointing to the same place on the tie fighter texture you can't make all the textures seperate. Another huge flaw by me :P.
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Post by Ipodzanyman »

woops sorry :oops: yes I like it but I think I'm going to make the texture a straight color on the side, because it looks very stretched....
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Post by JabbaLovesLava »

AH ok i see. That answers my question :D
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Post by Teancum »

Sorry to hijack, but RC-1290 -- if you get that textured it would take like 10 minutes for me to make a vehicle out of it. AND it would appear in the map pack.
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Post by Rekubot »

I feel like I've been swallowed up, grinded into dust and spat back out again, LoL.

Ah well, we all know RC's mauler is 10x better than my own :P. It isn't his first model after all.

Hopefully I'll get better at this one day, LoL.
Laser_shot

Post by Laser_shot »

RC-1290's mauler is great ! cant ait for a screen of it textured ingame :D
Murdocr

Post by Murdocr »

Laser_shot wrote:RC-1290's mauler is great ! cant ait for a screen of it textured ingame :D
how reassuring. i think rekubot was looking for sort of a "no yours is great too, it just needs a little more work" ;)
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Post by JabbaLovesLava »

Well it is great for a first work. I'm sure you'll get better at modeling over time, you just have to practice, practice, practice. One thing i recommend you do, is do UV maps instead of putting UVs all over each other. That way you can make a new skin for the vehicle eventually.
RC-1290

Post by RC-1290 »

yea, I think I started on about 30 models last two month's... just to practice with XSI, and before that I've been making objects in GTKradiant(JKA)... It took my quite some time to learn and my first models looked terrible....
Really, I think you just need some time, and this is great for a start. Just like I need loads of time to learn texturing, UV mapping etcetera.... seriously...
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