Model showcase thread Part II

How to create models in XSI and other 3D applications and make them work in Battlefront 1 & 2. Post models, tips for application usage and share anything XSI, 3DMax, SketchUp, etc.

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Re: Model showcase thread Part II

Post by jedi_pilot »

[SBF]ATATFIGHTR wrote:Those blasters are really good, but I think they could be a little Bigger.
DH-17 is episode 4 sized :smile: (going off of the first five minutes of the movie). And the A-280 is small because it was small in episode 5, and it fits in the rebel trooper's hand better. IT also looks like the one on EAW :D .
Darth Duck wrote: make shure you hide all meshes you dont want to see ingame (shadowvolume will cast the weapons shadow)
have you merged right? maybe you forgot to merge the uvs
or you deleted a mesh wchich is parent of your visible mesh
I didn't make a shadowvolume for my gun. Am I supposed to ??? As for the merging, I followed the Noesis tutorial that showed how to merge textures :smile: . Should I use a different process of merging my texture :razz: .
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Re: Model showcase thread Part II

Post by Commander_Cody771 »

I finally have something to show off:
It's not done yet but I wanted to show that I can model.
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Re: Model showcase thread Part II

Post by SilvaDalek »

That'd be cool for a crazy map.
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Re: Model showcase thread Part II

Post by Commander_Cody771 »

It's not textured yet.
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Re: Model showcase thread Part II

Post by trainmaster611 »

Is it supposed to be flat like that?
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Re: Model showcase thread Part II

Post by Commander_Cody771 »

Flat?
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Re: Model showcase thread Part II

Post by mutedrancor »

He mean's it looks flat.
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Re: Model showcase thread Part II

Post by Commander_Cody771 »

Commander_Cody771 wrote: It's not done yet
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Re: Model showcase thread Part II

Post by Taivyx »

That's a good start, Commander_Cody771.
Remember that you can't overlook the fact that there are more to guns than sides.
It's gotta look good in first person too, and to do that, it has to be more than just a flat face on the Z and Y axis.
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Re: Model showcase thread Part II

Post by Commander_Cody771 »

Thanks Taiv.
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Re: Model showcase thread Part II

Post by jedi_pilot »

Looks nice :D .
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Re: Model showcase thread Part II

Post by Caleb1117 »

According to the image name... Optimus Prime.
Godzilla took a bight out of Optimus Prime;
Like Scruff Ma'gruff took a bite outa crime...
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Re: Model showcase thread Part II

Post by mutedrancor »

Caleb1117 wrote:According to the image name... Optimus Prime.
Godzilla took a bight out of Optimus Prime;
Like Scruff Ma'gruff took a bite outa crime...
and then Shaq came back covered in a tire track
but Jackie Chan jumped out and landed on his back
and Batman was injured, and trying to get steady
when Abraham Lincoln came back with a machete
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Re: Model showcase thread Part II

Post by Thunder »

small beta
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Re: Model showcase thread Part II

Post by {501st}Commander_Appo »

Whoa,how big will be ingame?
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Re: Model showcase thread Part II

Post by Thunder »

30-40 feet
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Re: Model showcase thread Part II

Post by Commander_Cody771 »

That's TALL! Nice job.
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Re: Model showcase thread Part II

Post by YouJediJunkie »

Image

Image

Some stuff I am working on... I know that I'm not that good! :lol:
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Re: Model showcase thread Part II

Post by Caleb1117 »

Interesting, what are they?
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Re: Model showcase thread Part II

Post by {501st}Commander_Appo »

A pencil?
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