They're called Red vs Blue sides, but they don't actually have anything to do with Halo.AgentSmith_#27 wrote:but I think RepsSharpshooter made Red vs Blue sides.
Halo based Blood Gulch map
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Xavious
- Sith Master

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Re: Halo based Blood Gulch map
- Culvar
- 1st Lieutenant

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Re: Halo based Blood Gulch map
Yup. I just need to fix the collisions to the ramps on the bases. You can't walk up one. The other one you fall throughAgentSmith_#27 wrote:I'd assume you'll be adding the teleporters?
- AgentSmith_#27
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Re: Halo based Blood Gulch map
Sounds very cool, I don't own halo and haven't played in a few years, but I remember Blood Gulch fairly well, it was like the only map I could kill people on
(I suck with game pads) Are you going to try adding warthogs or anything? Also, my opinion on the sides in short is: Halo weapons: necessary, halo player models: unnecessary
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LordTurgon
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Re: Halo based Blood Gulch map
Look at these:
http://www.fallout3nexus.com/downloads/file.php?id=9213
I could convert them to obj for you.
http://www.fallout3nexus.com/downloads/file.php?id=9213
I could convert them to obj for you.
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RogueKnight
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Re: Halo based Blood Gulch map
Those appear to be ripped, so would be illegal here.LordTurgon wrote:Look at these:
http://www.fallout3nexus.com/downloads/file.php?id=9213
I could convert them to obj for you.
- Culvar
- 1st Lieutenant

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Re: Halo based Blood Gulch map
Even if it wasn't it would probably be too high poly anyways. plus I was wanting to use the armor from the first game, the Mark V.RogueKnight wrote:Those appear to be ripped, so would be illegal here.LordTurgon wrote:Look at these:
http://www.fallout3nexus.com/downloads/file.php?id=9213
I could convert them to obj for you.
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Nova Hawk
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Re: Halo based Blood Gulch map
Lol Dude, you should so have the members of Red vs Blue on this map seeing as how this is their home base and everything. But I know that's a lot to ask so I'm not expecting it but it would be cool to see. 
- Anakin
- Master of the Force

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Re: Halo based Blood Gulch map
maybee you can add both for example the rep era = Star Wars Sides and galaktical civil war = Halo Sides
- Culvar
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Re: Halo based Blood Gulch map
Yea, REP is just going to be the default BF1 style troopers.
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VinceXD
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Re: Halo based Blood Gulch map
That look like the best ever map i ever seen !
When wil be the release?
And if you need beta tester i'm here ! :maulsaber:
Sry for bad english i'm french
When wil be the release?
And if you need beta tester i'm here ! :maulsaber:
Sry for bad english i'm french
- Anakin
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Re: Halo based Blood Gulch map
VinceXD wrote: [...]
Sry for bad english i'm french
- Culvar
- 1st Lieutenant

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Re: Halo based Blood Gulch map
Meh, It really isn't that great. The canyon's linear nature makes it hard to get a fun CP setup out of it. Any ideas would be appreciated.VinceXD wrote:That look like the best ever map i ever seen !![]()
When I decide it is fun to play and isn't buggy/unpolished.VinceXD wrote:When wil be the release?
I was going to make a public beta, minus sides. I know if I add the sides in the beta it would just be a "Get the full version early" thing.VinceXD wrote:And if you need beta tester i'm here ! :maulsaber:
No problem.VinceXD wrote:Sry for bad english i'm french
EDIT:
Thinking up balanced sides.
Bold=UNSC
Italicized=Covenant
None=Both
Bold Italicized Underline=Unit Class
Elite Minor/Marine Rifleman
Brute Plama Rifle/MA5B Assault Rifle
Plama Grenade/Fragmentation Grenade
Health/Ammo
Outcast Elite/POA Crewman
Plama Pistol/M6D Magnum
Plama Pistol Overcharge/Fusion Cutter(New Model?)
Major Elite/Marine ODST
Elite Plasma Rifle(dual)/M7 Caseless SMG
nothing/M6D Magnums(dual)
Detpacks
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VinceXD
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Re: Halo based Blood Gulch map
A covenant side will be awesome !
And also a ashort range attack , like a knife but with the "crosse" (french word)
On xbox this attack what the B button i think
And a fps view for vehicules .
And for covenant heavy trooper , a hunter ( french name in halo) the big blue covenant
That's my idea
I don't care if it's not fun , can you just realease and aplha beta?
Or screenshot?
And i remember of an halo mod for bf1 who change all the rebel side by halo trooper : master chief, normal soldier , odst trooper.
And also a ashort range attack , like a knife but with the "crosse" (french word)
On xbox this attack what the B button i think
And a fps view for vehicules .
And for covenant heavy trooper , a hunter ( french name in halo) the big blue covenant
That's my idea
I don't care if it's not fun , can you just realease and aplha beta?
Or screenshot?
And i remember of an halo mod for bf1 who change all the rebel side by halo trooper : master chief, normal soldier , odst trooper.
- Culvar
- 1st Lieutenant

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Re: Halo based Blood Gulch map
EDIT:
A WIP Marine. Posted a reply in the Copyright topic about whether the textures cross the rules. If so the textures will have to be replaced.....

Creds to:
Pandemic for the Imp Officer
Bungie,Gearbox, and Microsoft for the Marine texture
A WIP Marine. Posted a reply in the Copyright topic about whether the textures cross the rules. If so the textures will have to be replaced.....
Creds to:
Pandemic for the Imp Officer
Bungie,Gearbox, and Microsoft for the Marine texture
Um.....no.VinceXD wrote: And also a ashort range attack , like a knife but with the "crosse" (french word)
I currently have no vehicle models, and surely no FP models.VinceXD wrote: And a fps view for vehicules .
Why even have a heavy trooper? There are no vehicles atm. Plus I'd like to see slicing used more.VinceXD wrote: And for covenant heavy trooper , a hunter ( french name in halo) the big blue covenant
Nope. I'm not going to release a crappy half-finished Alpha. It's obious you just want to play it early, and don't want to help find and glitches or gameplay faults.VinceXD wrote: I don't care if it's not fun , can you just realease and aplha beta?
I'll have some WIP shots up soon.VinceXD wrote: Or screenshot?
- sim-al2
- 2nd Lieutenant

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Re: Halo based Blood Gulch map
I don't know, the face looks flat and the pieces that are attached to him don't look very real, but I can't really point out why, but the meeting of the textures around the waist clash.
- Culvar
- 1st Lieutenant

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Re: Halo based Blood Gulch map
Default Luke face.sim-al2 wrote:I don't know, the face looks flat
I was going to try and improve that with a normal map. There aren't many good references for the H1 marine.sim-al2 wrote:the pieces that are attached to him don't look very real
I added some blur. Does that help it any?sim-al2 wrote:and the meeting of the textures around the waist clash.
Also, a ZE pic of the WIP:
- sim-al2
- 2nd Lieutenant

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Re: Halo based Blood Gulch map
Ok, I was only looking from the front, much better from an angle. Map looks good! 
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Nova Hawk
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Re: Halo based Blood Gulch map
Wow, that looks really good. I can't wait to do a battle in the classic Blood Gulch map. I've always loved that one.
- Culvar
- 1st Lieutenant

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Re: Halo based Blood Gulch map
Marine no longer using textures from Halo.

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VinceXD
- Recruit Womprat Killer
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Re: Halo based Blood Gulch map
AWESOME !
I love that skin , it's could be the captain?
And with the same boddy but with diferrent head you should make normal trooper with assault gun
I love that skin , it's could be the captain?
And with the same boddy but with diferrent head you should make normal trooper with assault gun
