After playing this and comparing to the beta version I think a v2 might be necessary. Most of these are minor issues, but some are more serious.
Starting with the good, the map design is, as before, excellent. It looks very much like a mountain environment, and there is some cover at the edges of the canyon. It was nice to be able to to play Dark Times mode and the only bug in the map I saw was a buried command post.
However, once again the gameplay is charge at AI, kill a few AI, get shot in the open. This is particularly bad in the campaign. I had to turn the difficulty down and make three attempts before I could complete the first objective. As it stands, the CIS holds its ground and wins the war of attrition because it has infinite reinforcements. It needs a vehicle or something to give the Republic an advantage on that first objective. I'd recommend the IFT-X. Likewise the final objective was far too easy, as all the Republic had to do was throw units at the droids and they got nowhere near the LAAT/i, and when the odd droid did they did practically no damage at all.
I noticed you used some of the objective text I wrote for you and some of your own. I have no objections to this, but the syntax is inconsistent. In the ones I wrote the objectives end with full stops and the pop-ups have speech marks, but yours don't. In my opinion it would look much better if you used one grammar system or the other.
The bomb had no texture.
A very good map, but I wouldn't call it finished just yet.