Gametoast.com Modders Contest 1 - can you make this fly?

Post everything from general questions, to modding questions, to map WIPs to releases. (SWBF1 only)

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SteveK14
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Post by SteveK14 »

I have made R2D2 flyable and with an Xwing cannon. Just about any object can be made flyable and given at least one weapon. It can also carry passengers, but in order for them to have viewports, or aimers, the mesh needs harpoints to attach them to.
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Post by guru »

Ha , very cool Steve, any screencaps? Yeah I would love to play a mod where all the vehicles are things that shouldnt fly, lol. Barrels, trees and such, what a battle that would be.
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Post by SteveK14 »

Yes, I'm posting them on my website (under construction and one shot is already there) as well as my mod. Try it and see what you think. Any suggestions would be appreciated. I haven't tested the mod in multiplayer mode yet. I will be setting it up on my server today to test. Look for a server called KgroupMod. My web is http://users.adelphia.net/~skayda/

I also have pictures of the Alliance trooptransport that is multipassenger and a cannon, and the Millenium Falcon multi-passenger, with a cannon. These are in my mopd as well.
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Post by guru »

I love this one! flying r2d2- lol.

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Post by SteveK14 »

That is a picture of the Alliance command speeder I made. it is a mobile command post to replace the Hovernaught until it is fixed. It is a seperate entity so you can have combat speeders as well as this Command Speeder.

Updated pictures on my website
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Post by guru »

lol yes you must have updated them , the picture i had linked is now somthing else. hehe. nice anyway!
Raxor

Post by Raxor »

id love to see a flying AtAt, not a spawn point of course :)
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Post by guru »

I guess saturnv is the winner , but when will this be downloadable?
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Post by Saturn_V »

well i can make what i've got so far available, but i stopped working on it because I couldn't get the hard points for laser positions to work... i'll post a link when I get it packaged up.
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Post by guru »

np:0 wasnt pressuring, Id really just like to fly it around. Looking forward to some flying "things" maps.
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Post by SteveK14 »

Saturn_V,

Maybe we should make a bizarro map where everything, including rocks, is flyable. LOL

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Post by Saturn_V »

I'm already working on a flying Sofa !
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Post by guru »

IM down with a bizzarro map. make things like huts from endor into vehicles, crates and even the mist from hoth in the caves, see if those props can be made to ride, it would be hilarious in a huge battle to see a handful of huts coming at you. Guns blazing!!
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Post by Saturn_V »

Okay, I have packaged up the UFO, I'll post it when I get home.

As the challenge 1 winner , I guess I get to choose the next challenge:


GT CHALLENGE 2:
============
With the Clone Wars cartoon starting again next week, the challenge is to create a texture for any unit (and any era) so that it looks like the cartoon version. I suggest we run this challenge for 2 weeks, so that we can get another one in before Revenge Of The Sith is released.

Tip: if you have photoshop or an app that can use photoshop plugins, the cutout and posterize filters will help you make base textures from the exisitng skins.
Last edited by Saturn_V on Wed Mar 16, 2005 11:58 pm, edited 1 time in total.
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Post by guru »

very good, i like this challenge... we can set it up like that, the winner of this challenge gets to make there own challenge. let me know where/when to get the ufo sat5. Ill be testing the new MP code all night but will check it asap.
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Post by Chamboozer »

although iv been able to sort of stay in the desert skiff,
i cant do this yet but, SOMEONE look in the skiff files, find what allows you to stay in it, and take those lines and place them in the gunship ::dancing smiley:: :D
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Post by -_- »

hey cool :) maybe i will try this time :)
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