And does anyone have any images of (any) T-3 from behind?
KOTOR-BF2 Mod: Peragus II: Mining Colony
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- Maveritchell
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Darth_Z13
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Re: KOTOR-BF2 Mod: Peragus II: Mining Colony
What model is that? Looks really good!Maveritchell wrote:
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Xavious
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RE: Re: KOTOR-BF2 Mod: Peragus II: Mining Colony
Looks like Han Solo.
- Maveritchell
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Re: RE: Re: KOTOR-BF2 Mod: Peragus II: Mining Colony
Darth_Maul wrote:Looks like Han Solo.
It's the ROTJ Luke.
Appreciate the effort, but all of those notably lack the "behind" view I said I was looking for.Razgriz wrote:Dont know how much help this is but...(pictures)
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The_Emperor
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Protector_Pulch
RE: Re: RE: Re: KOTOR-BF2 Mod: Peragus II: Mining Colony
Is this BF II or KOTOR ? gtpwn
shtr
The skin is superior, and the model looks like it was converted from KOTOR.
You should be awarded the modder of the month.
PS:
WE WANT MORE !!!!!!!!!!!11111111
shtr
The skin is superior, and the model looks like it was converted from KOTOR.
You should be awarded the modder of the month.
PS:
WE WANT MORE !!!!!!!!!!!11111111
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Ipodzanyman
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RE: Re: RE: Re: KOTOR-BF2 Mod: Peragus II: Mining Colony
I don't think that's the model......Those are screenshots from KOTOR2 I think..... 
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Alpha
RE: Re: RE: Re: KOTOR-BF2 Mod: Peragus II: Mining Colony
Lol. They are from Kotor, I can tell. He was posting them for skin reference.
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The_Emperor
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RE: Re: RE: Re: KOTOR-BF2 Mod: Peragus II: Mining Colony
Keep the modder of the month trophy for when Maver' finishes his model and skinMaveritchell wrote: And does anyone have any images of (any) T-3 from behind?
- Maveritchell
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Re: RE: Re: RE: Re: KOTOR-BF2 Mod: Peragus II: Mining Colony
And keep it after that, too, because the skin's not really too hot, and I only did a halfway job on the antenna. There's not going to be an actual extruding tool in the front, since I don't believe it came out (or just never saw it) when T3 was fighting.The_Emperor wrote:![]()
he needed reference pics
this is from KotOR, this aint SWBFII
Keep the modder of the month trophy for when Maver' finishes his model and skinMaveritchell wrote: And does anyone have any images of (any) T-3 from behind?
And Pulch, heh, I'd be mighty suspicious of anyone who progresses from WIP pictures of a model like mine to pictures that look original-game-quality.
Anyway, here's (more or less) the final job on the model/texture. The skin's not super, and like I said in the first post, anyone who wants to take a crack at doing some skins for this project need only PM me.
I still need someone to export this, and, as always, I would love some more modelers, since I'm only one man (and not that proficient, at that).
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Protector_Pulch
RE: Re: RE: Re: RE: Re: KOTOR-BF2 Mod: Peragus II: Mining Co
What a pity nobody truly realised my irony. It's rather unusual that I use Caps, so didn't you wonder ?
@ Topic:
Looks rather good now, though I don't like green - but that's my personal problem.
I just think that his "feet" are too big, and I just would like to see how large he's. (compared to a stormie, e.g.)
@ Topic:
Looks rather good now, though I don't like green - but that's my personal problem.
I just think that his "feet" are too big, and I just would like to see how large he's. (compared to a stormie, e.g.)
- Maveritchell
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Re: RE: Re: RE: Re: RE: Re: KOTOR-BF2 Mod: Peragus II: Minin
He's about 3.5 feet, I suppose. In XSI he's a little bit over 1 block tall, and I believe the standard human in BFII is ~6 feet, or 2 blocks. Height-wise, he should be right on the mark.Protector_Pulch wrote:I just think that his "feet" are too big, and I just would like to see how large he's. (compared to a stormie, e.g.)
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Delta_57_Dash
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RE: Re: RE: Re: RE: Re: RE: Re: KOTOR-BF2 Mod: Peragus II: M
ok, just some geeky stuff.
The miner uniform has a little white symbol on both sleeves.
Hk-50 had a rifle, not a pistol.
and let me guess... the map is part of the administration level plus most of the mining sublevel, right?
The miner uniform has a little white symbol on both sleeves.
Hk-50 had a rifle, not a pistol.
and let me guess... the map is part of the administration level plus most of the mining sublevel, right?
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The_Emperor
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RE: Re: RE: Re: RE: Re: RE: Re: KOTOR-BF2 Mod: Peragus II: M
You should make the green gray IMO
Or a different color XD
- Maveritchell
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Re: RE: Re: RE: Re: RE: Re: RE: Re: KOTOR-BF2 Mod: Peragus I
Fair enough. I'd never gotten around to putting the logo on their shoulders, but yeah, you're right, I do need to do that.Delta_57_Dash wrote:ok, just some geeky stuff.
The miner uniform has a little white symbol on both sleeves.
Hk-50 had a rifle, not a pistol.
and let me guess... the map is part of the administration level plus most of the mining sublevel, right?
Thanks for the catch with the HK.
And yes, the map should go fairly linearly from the kolto tank room you wake up in to the droid central controller room in the mining sublevel. The elevator from the administration deck to the mining sublevel will probably just be a door (since I've not come up with an elevator that would work well and not create a huge chokepoint) and the doors leading out of the droid central controller room will probably just be blocked off. I'll probably make a few tunnels connecting various parts (tunnels that would not have been in the actual game) just for sake of a balanced level.
- Epena
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RE: Re: RE: Re: RE: Re: RE: Re: RE: Re: KOTOR-BF2 Mod: Perag
I say change the green feet. 
Gotta say though, the T3 model is pretty awesome. Keep up the good work!
Gotta say though, the T3 model is pretty awesome. Keep up the good work!
- PrinceXizor
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Re: RE: Re: RE: Re: RE: Re: RE: Re: KOTOR-BF2 Mod: Peragus I
Yeah its closest to a T-21 blaster rifleDelta_57_Dash wrote:
Hk-50 had a rifle, not a pistol.
- Maveritchell
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Here's a new model I made, the mining droid model that should be used for the mining droid Mk 1, the excavator droid, and the fire suppressant droid. If you've got the full version of XSI and would be willing to help me, please PM me - I need some serious help rigging this to a skeleton so that I can put it ingame as a walking unit. (Modtools XSI can't import psych0fred's bones, FYI).
In other news, t551 was willing to convert the T3 model, so I should be able to get it ingame fairly soon.

In other news, t551 was willing to convert the T3 model, so I should be able to get it ingame fairly soon.
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Bird-Kid
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