1.3 patch BETA topic
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SteveK14
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patch and sptest
Ok. My SPTest will not work on any new maps I make after updating with the 1.3 client. it keeps crashes at loading the map and BFront says:
Message Severity: 3
.\source\LuaScript.cpp(523)
OpenScript(test2aa): script (d4e3b7a7) not found
Message Severity: 3
.\source\GameState.cpp(804)
Could not open MISSION\test2aa.lvl
Message Severity: 3
.\source\GameState.cpp(823)
Could not open mission test2aa
But the map plays in the full game.
Steve
Message Severity: 3
.\source\LuaScript.cpp(523)
OpenScript(test2aa): script (d4e3b7a7) not found
Message Severity: 3
.\source\GameState.cpp(804)
Could not open MISSION\test2aa.lvl
Message Severity: 3
.\source\GameState.cpp(823)
Could not open mission test2aa
But the map plays in the full game.
Steve
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Leviathan
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RE: patch and sptest
I believe that an updated version of "SPTest.exe" has been released on SWBF Secret Society forum. You can find it at this link : http://www.secretsociety.com/forum/down ... 012705.zip
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SteveK14
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Yes. That turned out to be my problem. 26 is the max number of maps in the addon folder for SPTest to run the maps. 1 - 26 will run in SPTest but 27 and above will crash. And that is in order of when they were put in the addon folder. Not alphabetical or creation date. For instance if you take map 3 out of 27 and delete it, then add it back, that map becomes 27 and the rest move up in order. So that map will not run now and the other one that wouldn't, will.
Steve
Steve
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Leviathan
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phildo
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Leviathan
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SteveK14
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chat1.txt, chat2.txt, etc.
Ex:
[gt]guru: wtf?
[gt]guru: whats the jarjar?
[GT] SS6067: Huh?
[gt]guru: i hear jar ajr saounds
[GT] SS6067: ouch
[gt]guru: i kee[ hearing jarjar voices? why?
[gt]guru: messa
[GT] SS6067: lucky
[gt]guru: theysa coming for me?
[GT] SS6067: follow
[gt]guru: its loopiong lol
[gt]guru: oh now i see
[GT] SS6067: it stoped
[gt]guru: lol
[gt]guru: we in an ice cave>?
[GT] SS6067: water
[gt]guru: nice
[GT] SS6067: ish
[GT] SS6067: like the guns/
[GT] SS6067: /
[gt]guru: very col
[gt]guru: where os the gt textuer
[gt]guru: or tg lol
[GT] SS6067: coming
[GT] SS6067: where are you
[gt]guru: swpan
[gt]guru: odd i cant use freeacm in here
[GT] SS6067: say again
[gt]guru: i cant use the freecam option
[GT] SS6067: his is 1.3 I think
Ex:
[gt]guru: wtf?
[gt]guru: whats the jarjar?
[GT] SS6067: Huh?
[gt]guru: i hear jar ajr saounds
[GT] SS6067: ouch
[gt]guru: i kee[ hearing jarjar voices? why?
[gt]guru: messa
[GT] SS6067: lucky
[gt]guru: theysa coming for me?
[GT] SS6067: follow
[gt]guru: its loopiong lol
[gt]guru: oh now i see
[GT] SS6067: it stoped
[gt]guru: lol
[gt]guru: we in an ice cave>?
[GT] SS6067: water
[gt]guru: nice
[GT] SS6067: ish
[GT] SS6067: like the guns/
[GT] SS6067: /
[gt]guru: very col
[gt]guru: where os the gt textuer
[gt]guru: or tg lol
[GT] SS6067: coming
[GT] SS6067: where are you
[gt]guru: swpan
[gt]guru: odd i cant use freeacm in here
[GT] SS6067: say again
[gt]guru: i cant use the freecam option
[GT] SS6067: his is 1.3 I think
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Leviathan
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NegativeSmiley
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Leviathan
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- guru
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Leviathan
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Saturn_V
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It's been interesting to go back to 1.2 for Battleweek 7. Although 1.3 Beta has it's flaws (crazy grenades, geometry glitches, rockets killing you when you are still watching them heading towards you - thanks, private beta test guys), it's been a joy compared to trying to join Fart_Clan's 1.2 server and crashing at the spawn screen 6 times in a row.
For the love of jebus, if you are on the Battlefront2 beta test group then please test it properly and if it sucks then tell them so they can fix it before we all have to pay for the fucker, ok?
For the love of jebus, if you are on the Battlefront2 beta test group then please test it properly and if it sucks then tell them so they can fix it before we all have to pay for the fucker, ok?
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SteveK14
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Leviathan
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Darth-Derkie
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