ahh im totally lost here! i followed the tutorial for creating a larger unit but i ended up with a misshapen pile of parts! can someone help? i don't know what i did wrong in the darktrooper msh.option i added -scale 2.0 in the odf i added these line
and then i took the sbdroid and sbdroidlz animations and in their munge.bat files i added /scale 2.0 in both of them, then i munged using the munge.bat in the root animations folder. finaly i put the sbdroid.anims sbdroid.zaabin sbdroid zaafbin and sbdroidlz.zaafbin files and put them in the tca/sides/imp/munged folder and i ended up with a what looks like a piece of wadded up armour! how do i fix this?
and also while im on the subject of me not being able to complete tutorials correctly JEEZ WHAT DO I HAVE TO DO TO GET THE UNDERHAND CHAINGUN ICON OFF THE SCREEN! I edited the 1playerhud.hud file and added a line for rep_inf_underhand_chaingun2 but it still doesn't work here is that part of my .hud file
MeshInfo("rep_inf_underhand_chaingun2")
{
Position(-0.180229, 0.376650, 0.007124, "Viewport")
Rotation(0.804269, 90.747269, 359.999695)
Scale(0.830000, 0.830000, 0.830000)
}
man its errors like these that make people have mod rage!