the newbie support page

Post everything from general questions, to modding questions, to map WIPs to releases. (SWBF1 only)

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jedimodder

the newbie support page

Post by jedimodder »

i just thought there shoud be a topic to show newbies like me how to mod this game, with stuff like how u import th models from XSI what u save them as and stuff like that.

so for the newbies
plz help!
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ShadowHawk
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RE: the newbie support page

Post by ShadowHawk »

good idea! I need help in that area also plus doing the animations. I'm sure if you got questions, someone has answers. I'll be keeping my eyes on this thread.
jedimodder

RE: the newbie support page

Post by jedimodder »

two questions for now
can the 3d replacement mods (like if i were making a ship to replace the y-wing) be made in maya 6 unlimted? and...
when u have made the models do you have to animate them, like shooting dying ect...
thz
jedimodder

RE: the newbie support page

Post by jedimodder »

does anyone have a tutorial to creating and importing new files, (like charecters and new ships)?

Ps.can u make the models in 3DStudio max or maya instead of XSI?
Rippentuck

Post by Rippentuck »

I've got an even noobier question: How do you open XSI? lol


Rip
jedimodder

Post by jedimodder »

what do u have it
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Post by ShadowHawk »

even better question, what are you doing to open it?

As for jedimodder, you can create any model in any program, just have to have a good 3d converter. The best one I found was deep exploration from right hemisphere (http://www.righthemisphere.com/). The reason for this is the only .msh exporter that works as the designers intended is for xsi, which only accepts dotxsi and wavefront objects natively. There is a free version of xsi on softimage's website, but I don't think the plugin works with it (no one has confirmed nor disproved this theory) and, if i remember correctly, it does not have support for .obj files.
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Post by Saturn_V »

the xsi to mesh exporter has been tested with XSI ModTool and doesn't work.
Last edited by Saturn_V on Sun Apr 10, 2005 9:14 am, edited 1 time in total.
jedimodder

Post by jedimodder »

no what i was saying before i mean do u have a step by step tutorial for expot 3d charecters and that.
Last edited by jedimodder on Mon Apr 11, 2005 11:25 am, edited 1 time in total.
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Post by ShadowHawk »

I am missing something. Explain please.
dipstick555

Post by dipstick555 »

i have a noob ? that takes the cake. where can u get maya, xis, or 3d stiods?
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Post by Nimlot »

Google can find you the official websites dipstick.
dipstick555

Post by dipstick555 »

i typed in xis in google and nothing came up. can u give the web site.
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Post by ShadowHawk »

It's XSI not xis. Goto http://softimage.com/ . That is the official site. Maya is http://www.alias.com/ , and 3d studios is http://www.discreet.com/ . I normally do not like "search google" answers, but nimlot is right. Not to be mean, but it only took a few seconds to google those sites. Please refer there and through out the forum before posting common questions like that. That way you have a defense against the google comment.
Tex

Post by Tex »

dipstick555 wrote:i typed in xis in google and nothing came up. can u give the web site.
I'm not surprised nothing comes up when you search for XIS. Next time try searching for XSI instead XIS.
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Post by ShadowHawk »

I already informed him about it Tex. No need to start flaming.
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Post by Qdin »

lol, I hope to learn to make units from scratch, and then I'm gonna try to make a tutorial :D

I hope I can learn it soon :wink:

C ya
rebel_scum

Post by rebel_scum »

me too,lol
jedimodder

Post by jedimodder »

this is gotta be the newbiest question EVER!

how do you move about 0edtor and place stuff on the map
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Post by ShadowHawk »

About placing items, Saturn Labs is a good place to start. For the moving around, the docs included will help, if not, go to saturn labs.
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