Giving wampa animations to a human? [Solved]

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destos
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Giving wampa animations to a human? [Solved]

Post by destos »

can i make a human act like the wampa???? like have him hunch over and walk just like the wampa but have a human body and skin type?

if so how would i go about doing this?
AQT
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Re: Giving wampa animations to a human?

Post by AQT »

Yep, copy the contents of the munged folder in assets\sides\snw into your sides' munged folder. Add the line

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SkeletonName            = "wampa"
to your unit's .odf file and you are done (don't give it guns). The rest is up to you decide (GeometryName, etc).
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destos
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Re: Giving wampa animations to a human?

Post by destos »

TY =D this shall make it so much easier for the idea in my head =D
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