W.I.P. Imperial Lambda Class Shuttle
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- minilogoguy18
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Qdin
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- minilogoguy18
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Qdin
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heh - it's the other way around here 
EVERY Public Education is paid by the state
so is some money you get for being a student etc.
but EVERYTIME you work, you gotta pay like +40-46% in taxes
those taxes goes to everything from the ways, payment, schools and all that education
the elder, the retarded - lol, free healthcare etc.
I like the system, though; you get evrytihng for free and helps pay for the next generation
Back on-topic folks!
EVERY Public Education is paid by the state
but EVERYTIME you work, you gotta pay like +40-46% in taxes
I like the system, though; you get evrytihng for free and helps pay for the next generation
Back on-topic folks!
- minilogoguy18
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well its been a while, i was kinda bored since ive been house bound from a fractured knee and teancum was saying how much he liked this model so i decided to UV map it, im gonna start on the textures maybe but i dont have tons of time to work on it but if anyones interested in making the texture for this model ill send them the scene files. if it gets textured ill finish up the small easy things like getting it in game and ill release it for mappers to use in thier maps since i doubt ill ever make a map. 

(for those of you saying this pic stretches the screen raise your resolution or buy a better video card!
)
(for those of you saying this pic stretches the screen raise your resolution or buy a better video card!
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Qdin
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- minilogoguy18
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well if he does all he has to do is post here and ask, ive further fixed the UVs for the cockpit since they werent connected from top to side and i didnt want the UV boundaries to show, i also scaled the animation to cover 250 frames rather than 150 so that it plays slower like it does in the movies and hopefully wont hit the hangar on the way out, i might just have to build the collision after i get the animations sorted since this ship is to scale so it is tall.
- trainmaster611
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DooFi
IT DOES HAVE A UV MAP!
w00tage, man! You should get an award just for making a UV lol^^
I'd love to see that thingie with a checkerboard (or Noise) Texture, to see if there are any tex-stretchings and so on
.
Ask Majin to check it for accuracy and prolly I can skin that thingie for you. Although I havnt finished the UTAT yet and i'm gonna be on vacation next week. But there are lots of "photo"-sources for the shuttle and only one tiny pic of a ut-at
btw: How do you like my new avatar?
btw2: Its not all about the screen resolution. The problem is that the lines are too long and very uncomfortable to read
read a book on typography
j/k
w00tage, man! You should get an award just for making a UV lol^^
I'd love to see that thingie with a checkerboard (or Noise) Texture, to see if there are any tex-stretchings and so on
Ask Majin to check it for accuracy and prolly I can skin that thingie for you. Although I havnt finished the UTAT yet and i'm gonna be on vacation next week. But there are lots of "photo"-sources for the shuttle and only one tiny pic of a ut-at
btw: How do you like my new avatar?
btw2: Its not all about the screen resolution. The problem is that the lines are too long and very uncomfortable to read
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Qdin
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- Teancum
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- minilogoguy18
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trainmaster, this shuttle is very different from teh shipped one, this is the lambda shuttle seen in the original trilogy, also, my PC is a Compaq, the windows is just modified using windows blinds but i do have the ability to run a 64 bit OS.

there you go, everything is spacial and to scale with the model, also of course i would UV map something someone else was gonna texture, its too much work to let the texture artist make the UVs, besides UVs are easy, i dont see how so many people have trouble with them.
there you go, everything is spacial and to scale with the model, also of course i would UV map something someone else was gonna texture, its too much work to let the texture artist make the UVs, besides UVs are easy, i dont see how so many people have trouble with them.
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Qdin
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- minilogoguy18
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DooFi
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well while doofi does the texture i was gonna finish all the rest of the small things, i already have the collision done but i was thinkin, should i use all of the cannons on this thing for its foward lasers? notice how it has a whopping 8 barrels, 2 twin lasers on the front fuselage and a twin cannon on each wing, should the pilot control them all or should i make just the ones on the hull shoot? also if i make the 2 on the wings not usable by the pilot should i make them into turrets cause keep in mind that theyll only be able to pitch up and down. i havnt added the rear cannon yet since ive never made a turret on a vehicle but do you think i even should?
